virtualx-engine/thirdparty/libwebp/dsp/argb_mips_dsp_r2.c
Rémi Verschelde 55414bc573 webp: Make it a module and unbundle libwebp thirdparty files
Note that there are two Godot-specific changes made to libwebp
for the javascript/HTML5 platform. They are documented in the
README.md.

(cherry picked from commit ee3cf211c6)
2016-10-30 14:51:30 +01:00

110 lines
4.9 KiB
C

// Copyright 2014 Google Inc. All Rights Reserved.
//
// Use of this source code is governed by a BSD-style license
// that can be found in the COPYING file in the root of the source
// tree. An additional intellectual property rights grant can be found
// in the file PATENTS. All contributing project authors may
// be found in the AUTHORS file in the root of the source tree.
// -----------------------------------------------------------------------------
//
// ARGB making functions (mips version).
//
// Author: Djordje Pesut (djordje.pesut@imgtec.com)
#include "./dsp.h"
#if defined(WEBP_USE_MIPS_DSP_R2)
static void PackARGB(const uint8_t* a, const uint8_t* r, const uint8_t* g,
const uint8_t* b, int len, uint32_t* out) {
int temp0, temp1, temp2, temp3, offset;
const int rest = len & 1;
const uint32_t* const loop_end = out + len - rest;
const int step = 4;
__asm__ volatile (
"xor %[offset], %[offset], %[offset] \n\t"
"beq %[loop_end], %[out], 0f \n\t"
"2: \n\t"
"lbux %[temp0], %[offset](%[a]) \n\t"
"lbux %[temp1], %[offset](%[r]) \n\t"
"lbux %[temp2], %[offset](%[g]) \n\t"
"lbux %[temp3], %[offset](%[b]) \n\t"
"ins %[temp1], %[temp0], 16, 16 \n\t"
"ins %[temp3], %[temp2], 16, 16 \n\t"
"addiu %[out], %[out], 4 \n\t"
"precr.qb.ph %[temp0], %[temp1], %[temp3] \n\t"
"sw %[temp0], -4(%[out]) \n\t"
"addu %[offset], %[offset], %[step] \n\t"
"bne %[loop_end], %[out], 2b \n\t"
"0: \n\t"
"beq %[rest], $zero, 1f \n\t"
"lbux %[temp0], %[offset](%[a]) \n\t"
"lbux %[temp1], %[offset](%[r]) \n\t"
"lbux %[temp2], %[offset](%[g]) \n\t"
"lbux %[temp3], %[offset](%[b]) \n\t"
"ins %[temp1], %[temp0], 16, 16 \n\t"
"ins %[temp3], %[temp2], 16, 16 \n\t"
"precr.qb.ph %[temp0], %[temp1], %[temp3] \n\t"
"sw %[temp0], 0(%[out]) \n\t"
"1: \n\t"
: [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2),
[temp3]"=&r"(temp3), [offset]"=&r"(offset), [out]"+&r"(out)
: [a]"r"(a), [r]"r"(r), [g]"r"(g), [b]"r"(b), [step]"r"(step),
[loop_end]"r"(loop_end), [rest]"r"(rest)
: "memory"
);
}
static void PackRGB(const uint8_t* r, const uint8_t* g, const uint8_t* b,
int len, int step, uint32_t* out) {
int temp0, temp1, temp2, offset;
const int rest = len & 1;
const int a = 0xff;
const uint32_t* const loop_end = out + len - rest;
__asm__ volatile (
"xor %[offset], %[offset], %[offset] \n\t"
"beq %[loop_end], %[out], 0f \n\t"
"2: \n\t"
"lbux %[temp0], %[offset](%[r]) \n\t"
"lbux %[temp1], %[offset](%[g]) \n\t"
"lbux %[temp2], %[offset](%[b]) \n\t"
"ins %[temp0], %[a], 16, 16 \n\t"
"ins %[temp2], %[temp1], 16, 16 \n\t"
"addiu %[out], %[out], 4 \n\t"
"precr.qb.ph %[temp0], %[temp0], %[temp2] \n\t"
"sw %[temp0], -4(%[out]) \n\t"
"addu %[offset], %[offset], %[step] \n\t"
"bne %[loop_end], %[out], 2b \n\t"
"0: \n\t"
"beq %[rest], $zero, 1f \n\t"
"lbux %[temp0], %[offset](%[r]) \n\t"
"lbux %[temp1], %[offset](%[g]) \n\t"
"lbux %[temp2], %[offset](%[b]) \n\t"
"ins %[temp0], %[a], 16, 16 \n\t"
"ins %[temp2], %[temp1], 16, 16 \n\t"
"precr.qb.ph %[temp0], %[temp0], %[temp2] \n\t"
"sw %[temp0], 0(%[out]) \n\t"
"1: \n\t"
: [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2),
[offset]"=&r"(offset), [out]"+&r"(out)
: [a]"r"(a), [r]"r"(r), [g]"r"(g), [b]"r"(b), [step]"r"(step),
[loop_end]"r"(loop_end), [rest]"r"(rest)
: "memory"
);
}
//------------------------------------------------------------------------------
// Entry point
extern void VP8EncDspARGBInitMIPSdspR2(void);
WEBP_TSAN_IGNORE_FUNCTION void VP8EncDspARGBInitMIPSdspR2(void) {
VP8PackARGB = PackARGB;
VP8PackRGB = PackRGB;
}
#else // !WEBP_USE_MIPS_DSP_R2
WEBP_DSP_INIT_STUB(VP8EncDspARGBInitMIPSdspR2)
#endif // WEBP_USE_MIPS_DSP_R2