55414bc573
Note that there are two Godot-specific changes made to libwebp
for the javascript/HTML5 platform. They are documented in the
README.md.
(cherry picked from commit ee3cf211c6
)
46 lines
1.3 KiB
C
46 lines
1.3 KiB
C
// Copyright 2015 Google Inc. All Rights Reserved.
|
|
//
|
|
// Use of this source code is governed by a BSD-style license
|
|
// that can be found in the COPYING file in the root of the source
|
|
// tree. An additional intellectual property rights grant can be found
|
|
// in the file PATENTS. All contributing project authors may
|
|
// be found in the AUTHORS file in the root of the source tree.
|
|
// -----------------------------------------------------------------------------
|
|
//
|
|
// SSE4 version of some decoding functions.
|
|
//
|
|
// Author: Skal (pascal.massimino@gmail.com)
|
|
|
|
#include "./dsp.h"
|
|
|
|
#if defined(WEBP_USE_SSE41)
|
|
|
|
#include <smmintrin.h>
|
|
#include "../dec/vp8i.h"
|
|
#include "../utils/utils.h"
|
|
|
|
static void HE16(uint8_t* dst) { // horizontal
|
|
int j;
|
|
const __m128i kShuffle3 = _mm_set1_epi8(3);
|
|
for (j = 16; j > 0; --j) {
|
|
const __m128i in = _mm_cvtsi32_si128(WebPMemToUint32(dst - 4));
|
|
const __m128i values = _mm_shuffle_epi8(in, kShuffle3);
|
|
_mm_storeu_si128((__m128i*)dst, values);
|
|
dst += BPS;
|
|
}
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Entry point
|
|
|
|
extern void VP8DspInitSSE41(void);
|
|
|
|
WEBP_TSAN_IGNORE_FUNCTION void VP8DspInitSSE41(void) {
|
|
VP8PredLuma16[3] = HE16;
|
|
}
|
|
|
|
#else // !WEBP_USE_SSE41
|
|
|
|
WEBP_DSP_INIT_STUB(VP8DspInitSSE41)
|
|
|
|
#endif // WEBP_USE_SSE41
|