virtualx-engine/doc/classes/VisualShaderNodeVectorRefract.xml
Rémi Verschelde 346f1ab86b
Bump version to 4.2-dev
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2023-07-05 22:07:03 +02:00

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeVectorRefract" inherits="VisualShaderNodeVectorBase" version="4.2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Returns the vector that points in the direction of refraction. For use within the visual shader graph.
</brief_description>
<description>
Translated to [code]refract(I, N, eta)[/code] in the shader language, where [code]I[/code] is the incident vector, [code]N[/code] is the normal vector and [code]eta[/code] is the ratio of the indices of the refraction.
</description>
<tutorials>
</tutorials>
</class>