virtualx-engine/drivers/gles3/storage
Rémi Verschelde 8acd82f70e
Merge pull request #89919 from BlueCube3310/bicubic-lightmap
Implement bicubic sampling for lightmaps
2024-08-20 10:01:41 +02:00
..
config.cpp Fixed crash on PowerVR GE8320 GPUs 2024-07-30 08:43:04 +02:00
config.h Fixed crash on PowerVR GE8320 GPUs 2024-07-30 08:43:04 +02:00
light_storage.cpp Implement support for bicubic lightmap filtering 2024-08-19 09:52:09 +02:00
light_storage.h Implement support for bicubic lightmap filtering 2024-08-19 09:52:09 +02:00
material_storage.cpp Fix texture samplers to not being last in the property list 2024-07-29 09:19:09 +03:00
material_storage.h Added premult alpha blending to 3D (spatial) shaders. 2024-05-01 00:53:29 +02:00
mesh_storage.cpp Fix MultiMesh buffer cache in transforms-only case 2024-05-11 21:10:07 +02:00
mesh_storage.h
particles_storage.cpp Fix Adreno 3xx compatibility for devices with newer driver versions 2024-06-11 23:23:51 +02:00
particles_storage.h Add more validation to UBO size and alignment in Compatibility renderer 2024-06-14 12:56:29 -07:00
render_scene_buffers_gles3.cpp Fix incorrect enabling of post process in OpenGL 2024-06-24 13:22:01 +10:00
render_scene_buffers_gles3.h Fix incorrect enabling of post process in OpenGL 2024-06-24 13:22:01 +10:00
SCsub
texture_storage.cpp Implement support for bicubic lightmap filtering 2024-08-19 09:52:09 +02:00
texture_storage.h Implement support for bicubic lightmap filtering 2024-08-19 09:52:09 +02:00
utilities.cpp Make query for GL_MAX_VIEWPORT_DIMS compatible with web exports 2024-06-14 01:53:12 +02:00
utilities.h