virtualx-engine/editor/gui/editor_quick_open_dialog.h
2024-10-02 19:42:07 +02:00

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7.1 KiB
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/**************************************************************************/
/* editor_quick_open_dialog.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef EDITOR_QUICK_OPEN_DIALOG_H
#define EDITOR_QUICK_OPEN_DIALOG_H
#include "core/templates/oa_hash_map.h"
#include "scene/gui/dialogs.h"
class Button;
class CenterContainer;
class CheckButton;
class EditorFileSystemDirectory;
class LineEdit;
class HFlowContainer;
class MarginContainer;
class PanelContainer;
class ScrollContainer;
class StringName;
class Texture2D;
class TextureRect;
class VBoxContainer;
class QuickOpenResultItem;
enum class QuickOpenDisplayMode {
GRID,
LIST,
};
class QuickOpenResultContainer : public VBoxContainer {
GDCLASS(QuickOpenResultContainer, VBoxContainer)
public:
void init(const Vector<StringName> &p_base_types);
void handle_search_box_input(const Ref<InputEvent> &p_ie);
void update_results(const String &p_query);
bool has_nothing_selected() const;
String get_selected() const;
void save_selected_item();
void cleanup();
QuickOpenResultContainer();
~QuickOpenResultContainer();
protected:
void _notification(int p_what);
private:
static const int TOTAL_ALLOCATED_RESULT_ITEMS = 100;
static const int SHOW_ALL_FILES_THRESHOLD = 30;
struct Candidate {
String file_name;
String file_directory;
Ref<Texture2D> thumbnail;
float score = 0;
};
Vector<StringName> base_types;
Vector<Candidate> candidates;
OAHashMap<StringName, List<Candidate>> selected_history;
String query;
int selection_index = -1;
int num_visible_results = 0;
int max_total_results = 0;
bool showing_history = false;
bool never_opened = true;
QuickOpenDisplayMode content_display_mode = QuickOpenDisplayMode::LIST;
Vector<QuickOpenResultItem *> result_items;
ScrollContainer *scroll_container = nullptr;
VBoxContainer *list = nullptr;
HFlowContainer *grid = nullptr;
PanelContainer *panel_container = nullptr;
CenterContainer *no_results_container = nullptr;
Label *no_results_label = nullptr;
Label *file_details_path = nullptr;
Button *display_mode_toggle = nullptr;
CheckButton *include_addons_toggle = nullptr;
OAHashMap<StringName, Ref<Texture2D>> file_type_icons;
static QuickOpenDisplayMode get_adaptive_display_mode(const Vector<StringName> &p_base_types);
void _create_initial_results(bool p_include_addons);
void _find_candidates_in_folder(EditorFileSystemDirectory *p_directory, bool p_include_addons);
int _sort_candidates(const String &p_query);
void _update_result_items(int p_new_visible_results_count, int p_new_selection_index);
void _move_selection_index(Key p_key);
void _select_item(int p_index);
void _item_input(const Ref<InputEvent> &p_ev, int p_index);
void _set_display_mode(QuickOpenDisplayMode p_display_mode);
void _toggle_display_mode();
void _toggle_include_addons(bool p_pressed);
static void _bind_methods();
};
class QuickOpenResultGridItem : public VBoxContainer {
GDCLASS(QuickOpenResultGridItem, VBoxContainer)
public:
QuickOpenResultGridItem();
void set_content(const Ref<Texture2D> &p_thumbnail, const String &p_file_name);
void reset();
void highlight_item(const Color &p_color);
void remove_highlight();
private:
TextureRect *thumbnail = nullptr;
Label *name = nullptr;
};
class QuickOpenResultListItem : public HBoxContainer {
GDCLASS(QuickOpenResultListItem, HBoxContainer)
public:
QuickOpenResultListItem();
void set_content(const Ref<Texture2D> &p_thumbnail, const String &p_file_name, const String &p_file_directory);
void reset();
void highlight_item(const Color &p_color);
void remove_highlight();
protected:
void _notification(int p_what);
private:
static const int CONTAINER_MARGIN = 8;
MarginContainer *image_container = nullptr;
VBoxContainer *text_container = nullptr;
TextureRect *thumbnail = nullptr;
Label *name = nullptr;
Label *path = nullptr;
};
class QuickOpenResultItem : public HBoxContainer {
GDCLASS(QuickOpenResultItem, HBoxContainer)
public:
QuickOpenResultItem();
void set_content(const Ref<Texture2D> &p_thumbnail, const String &p_file_name, const String &p_file_directory);
void set_display_mode(QuickOpenDisplayMode p_display_mode);
void reset();
void highlight_item(bool p_enabled);
protected:
void _notification(int p_what);
private:
QuickOpenResultListItem *list_item = nullptr;
QuickOpenResultGridItem *grid_item = nullptr;
Ref<StyleBox> selected_stylebox;
Ref<StyleBox> hovering_stylebox;
Color highlighted_font_color;
bool is_hovering = false;
bool is_selected = false;
void _set_enabled(bool p_enabled);
};
class EditorQuickOpenDialog : public AcceptDialog {
GDCLASS(EditorQuickOpenDialog, AcceptDialog);
public:
void popup_dialog(const Vector<StringName> &p_base_types, const Callable &p_item_selected_callback);
EditorQuickOpenDialog();
protected:
virtual void cancel_pressed() override;
virtual void ok_pressed() override;
private:
static String get_dialog_title(const Vector<StringName> &p_base_types);
LineEdit *search_box = nullptr;
QuickOpenResultContainer *container = nullptr;
Callable item_selected_callback;
void _search_box_text_changed(const String &p_query);
};
#endif // EDITOR_QUICK_OPEN_DIALOG_H