6c0f3f8d0c
one bug that when jump to help tab first time, the scroll position is wrong.
254 lines
6.7 KiB
C++
254 lines
6.7 KiB
C++
/*************************************************************************/
|
|
/* script_editor_plugin.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef SCRIPT_EDITOR_PLUGIN_H
|
|
#define SCRIPT_EDITOR_PLUGIN_H
|
|
|
|
#include "tools/editor/editor_plugin.h"
|
|
#include "scene/gui/tab_container.h"
|
|
#include "scene/gui/text_edit.h"
|
|
#include "scene/gui/menu_button.h"
|
|
#include "scene/gui/tree.h"
|
|
#include "scene/main/timer.h"
|
|
#include "script_language.h"
|
|
#include "tools/editor/code_editor.h"
|
|
#include "scene/gui/split_container.h"
|
|
|
|
|
|
class ScriptEditorQuickOpen : public ConfirmationDialog {
|
|
|
|
OBJ_TYPE(ScriptEditorQuickOpen,ConfirmationDialog )
|
|
|
|
LineEdit *search_box;
|
|
Tree *search_options;
|
|
String function;
|
|
|
|
void _update_search();
|
|
|
|
void _sbox_input(const InputEvent& p_ie);
|
|
Vector<String> functions;
|
|
|
|
|
|
void _confirmed();
|
|
void _text_changed(const String& p_newtext);
|
|
|
|
protected:
|
|
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
public:
|
|
|
|
void popup(const Vector<String>& p_base,bool p_dontclear=false);
|
|
ScriptEditorQuickOpen();
|
|
};
|
|
|
|
|
|
class ScriptEditorDebugger;
|
|
|
|
class ScriptTextEditor : public CodeTextEditor {
|
|
|
|
OBJ_TYPE( ScriptTextEditor, CodeTextEditor );
|
|
|
|
Ref<Script> script;
|
|
|
|
|
|
Vector<String> functions;
|
|
|
|
|
|
protected:
|
|
|
|
|
|
|
|
virtual void _validate_script();
|
|
virtual void _code_complete_script(const String& p_code,const String& p_keyword, int p_line, List<String>* r_options);
|
|
virtual void _load_theme_settings();
|
|
void _notification(int p_what);
|
|
|
|
|
|
public:
|
|
|
|
virtual void apply_code();
|
|
Ref<Script> get_edited_script() const;
|
|
Vector<String> get_functions() ;
|
|
void set_edited_script(const Ref<Script>& p_script);
|
|
void reload_text();
|
|
void _update_name();
|
|
|
|
ScriptTextEditor();
|
|
|
|
};
|
|
|
|
class ScriptEditor : public VBoxContainer {
|
|
|
|
OBJ_TYPE(ScriptEditor, VBoxContainer );
|
|
|
|
|
|
EditorNode *editor;
|
|
enum {
|
|
|
|
FILE_OPEN,
|
|
FILE_SAVE,
|
|
FILE_SAVE_AS,
|
|
FILE_SAVE_ALL,
|
|
EDIT_UNDO,
|
|
EDIT_REDO,
|
|
EDIT_CUT,
|
|
EDIT_COPY,
|
|
EDIT_PASTE,
|
|
EDIT_SELECT_ALL,
|
|
EDIT_COMPLETE,
|
|
SEARCH_FIND,
|
|
SEARCH_FIND_NEXT,
|
|
SEARCH_REPLACE,
|
|
SEARCH_LOCATE_FUNCTION,
|
|
SEARCH_GOTO_LINE,
|
|
DEBUG_TOGGLE_BREAKPOINT,
|
|
DEBUG_NEXT,
|
|
DEBUG_STEP,
|
|
DEBUG_BREAK,
|
|
DEBUG_CONTINUE,
|
|
DEBUG_SHOW,
|
|
HELP_CONTEXTUAL,
|
|
WINDOW_CLOSE,
|
|
WINDOW_MOVE_LEFT,
|
|
WINDOW_MOVE_RIGHT,
|
|
WINDOW_SELECT_BASE=100
|
|
};
|
|
|
|
HBoxContainer *menu_hb;
|
|
MenuButton *file_menu;
|
|
MenuButton *edit_menu;
|
|
MenuButton *search_menu;
|
|
MenuButton *window_menu;
|
|
MenuButton *debug_menu;
|
|
MenuButton *help_menu;
|
|
uint64_t idle;
|
|
|
|
TabContainer *tab_container;
|
|
FindReplaceDialog *find_replace_dialog;
|
|
GotoLineDialog *goto_line_dialog;
|
|
ConfirmationDialog *erase_tab_confirm;
|
|
ScriptEditorDebugger* debugger;
|
|
|
|
void _tab_changed(int p_which);
|
|
void _menu_option(int p_optin);
|
|
|
|
Tree *disk_changed_list;
|
|
ConfirmationDialog *disk_changed;
|
|
|
|
VSplitContainer *v_split;
|
|
|
|
String _get_debug_tooltip(const String&p_text,Node *_ste);
|
|
|
|
void _resave_scripts(const String& p_str);
|
|
void _reload_scripts();
|
|
|
|
bool _test_script_times_on_disk();
|
|
|
|
void _close_current_tab();
|
|
|
|
ScriptEditorQuickOpen *quick_open;
|
|
|
|
|
|
void _editor_play();
|
|
void _editor_pause();
|
|
void _editor_stop();
|
|
|
|
void _add_callback(Object *p_obj, const String& p_function, const StringArray& p_args);
|
|
void _res_saved_callback(const Ref<Resource>& p_res);
|
|
|
|
void _goto_script_line2(int p_line);
|
|
void _goto_script_line(REF p_script,int p_line);
|
|
void _breaked(bool p_breaked,bool p_can_debug);
|
|
void _show_debugger(bool p_show);
|
|
void _update_window_menu();
|
|
|
|
static ScriptEditor *script_editor;
|
|
protected:
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
public:
|
|
|
|
static ScriptEditor *get_singleton() { return script_editor; }
|
|
void _save_files_state();
|
|
void _load_files_state();
|
|
|
|
|
|
void ensure_focus_current();
|
|
void apply_scripts() const;
|
|
|
|
void ensure_select_current();
|
|
void edit(const Ref<Script>& p_script);
|
|
|
|
Dictionary get_state() const;
|
|
void set_state(const Dictionary& p_state);
|
|
void clear();
|
|
|
|
void get_breakpoints(List<String> *p_breakpoints);
|
|
|
|
|
|
|
|
void save_external_data();
|
|
|
|
ScriptEditor(EditorNode *p_editor);
|
|
};
|
|
|
|
class ScriptEditorPlugin : public EditorPlugin {
|
|
|
|
OBJ_TYPE( ScriptEditorPlugin, EditorPlugin );
|
|
|
|
ScriptEditor *script_editor;
|
|
EditorNode *editor;
|
|
public:
|
|
|
|
virtual String get_name() const { return "Script"; }
|
|
bool has_main_screen() const { return true; }
|
|
virtual void edit(Object *p_node);
|
|
virtual bool handles(Object *p_node) const;
|
|
virtual void make_visible(bool p_visible);
|
|
virtual void selected_notify();
|
|
|
|
Dictionary get_state() const;
|
|
virtual void set_state(const Dictionary& p_state);
|
|
virtual void clear();
|
|
|
|
virtual void save_external_data();
|
|
virtual void apply_changes();
|
|
|
|
virtual void restore_global_state();
|
|
virtual void save_global_state();
|
|
|
|
virtual void get_breakpoints(List<String> *p_breakpoints);
|
|
|
|
|
|
ScriptEditorPlugin(EditorNode *p_node);
|
|
~ScriptEditorPlugin();
|
|
|
|
};
|
|
|
|
#endif // SCRIPT_EDITOR_PLUGIN_H
|