virtualx-engine/scene/resources
Rémi Verschelde d6fe668cef Merge pull request #12026 from hickop/default-theme-sliders
Added grabber_area to default_theme sliders. Fixes #11261
2017-10-11 22:45:34 +02:00
..
default_theme Added grabber_area to default_theme sliders. Fixes #11261 2017-10-11 16:33:17 +02:00
animation.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
animation.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
audio_stream_sample.cpp Fix data alignment issues in get_data() in AudioStreamSample 2017-10-09 11:34:28 -07:00
audio_stream_sample.h Rename get_position => get_playback_position and seek_pos => seek on audio classes 2017-09-23 16:55:00 +02:00
bit_mask.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
bit_mask.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
bounds.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
bounds.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
box_shape.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
box_shape.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
canvas.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
canvas.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
capsule_shape.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
capsule_shape.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
capsule_shape_2d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
capsule_shape_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
circle_shape_2d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
circle_shape_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
color_ramp.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
color_ramp.h Fix use of unitialized variables 2017-09-02 01:59:26 +02:00
concave_polygon_shape.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
concave_polygon_shape.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
concave_polygon_shape_2d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
concave_polygon_shape_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
convex_polygon_shape.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
convex_polygon_shape.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
convex_polygon_shape_2d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
convex_polygon_shape_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
curve.cpp CurveEditor: fix can't edit right tangent 2017-10-03 03:48:11 +07:00
curve.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
dynamic_font.cpp Merge pull request #11365 from leezh/freetype_mono 2017-09-21 10:37:21 +02:00
dynamic_font.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
dynamic_font_stb.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
dynamic_font_stb.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
environment.cpp Ability to set a custom FOV makes it possible to use sky on orthogonal view. Closes #9186 2017-09-29 18:56:52 -03:00
environment.h Ability to set a custom FOV makes it possible to use sky on orthogonal view. Closes #9186 2017-09-29 18:56:52 -03:00
font.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
font.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
material.cpp Switched Burley/Lambert, and restored diffuse term to 0-1 range for compatibility. 2017-10-01 19:08:49 -03:00
material.h Switched Burley/Lambert, and restored diffuse term to 0-1 range for compatibility. 2017-10-01 19:08:49 -03:00
mesh.cpp Fix enums bindings 2017-09-13 20:57:07 +03:00
mesh.h Script access to formatted arrays and blend_arrays in meshes. 2017-09-11 06:53:34 +01:00
mesh_data_tool.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
mesh_data_tool.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
mesh_library.cpp MeshLibrary: remove duplicated line 2017-09-05 04:02:24 +07:00
mesh_library.h -Added an optimization so physics shapes are configured later, speeds up grid map loading and editing 2017-09-03 14:54:15 -03:00
multimesh.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
multimesh.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
packed_scene.cpp Fix various assorted warnings 2017-09-08 14:57:48 +02:00
packed_scene.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
plane_shape.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
plane_shape.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
polygon_path_finder.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
polygon_path_finder.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
primitive_meshes.cpp Merge pull request #11057 from hpvb/fix-various-warnings 2017-09-12 11:39:47 +02:00
primitive_meshes.h Script access to formatted arrays and blend_arrays in meshes. 2017-09-11 06:53:34 +01:00
ray_shape.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
ray_shape.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
rectangle_shape_2d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
rectangle_shape_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
room.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
room.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_format_text.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
scene_format_text.h Fix issues regarding reload of resources in imported scenes. Closes #10017 2017-08-31 18:57:44 -03:00
SCsub Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00
segment_shape_2d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
segment_shape_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
shader.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
shader.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
shader_graph.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
shader_graph.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
shape.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
shape.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
shape_2d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
shape_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
shape_line_2d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
shape_line_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
sky_box.cpp Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
sky_box.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
space_2d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
space_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
sphere_shape.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
sphere_shape.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
style_box.cpp unified draw_center naming for (9patch,StyleBoxes) 2017-08-31 15:25:24 +02:00
style_box.h Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
surface_tool.cpp -Fixes to how collada generates tangents (use SurfaceTool), closes #9562 2017-08-29 08:48:39 -03:00
surface_tool.h -Fixes to how collada generates tangents (use SurfaceTool), closes #9562 2017-08-29 08:48:39 -03:00
texture.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
texture.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
theme.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
theme.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
tile_set.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
tile_set.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
video_stream.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
video_stream.h Rename get_position => get_playback_position and seek_pos => seek on audio classes 2017-09-23 16:55:00 +02:00
world.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
world.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
world_2d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
world_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00