.. |
2d
|
Improve TileMap performances by using quadrants only for rendering
|
2023-09-08 15:33:43 +02:00 |
3d
|
Introduce the concept of global theme contexts
|
2023-09-06 19:40:43 +02:00 |
animation
|
Clean up/refactor GraphNode and make it more flexible
|
2023-09-07 17:29:06 +02:00 |
audio
|
Use StringName consistently to refer to the Master audio bus name
|
2023-08-07 18:06:17 +02:00 |
debugger
|
Fix arg count checks in SceneDebugger
|
2023-07-19 18:13:15 +02:00 |
gui
|
Clean up/refactor GraphNode and make it more flexible
|
2023-09-07 17:29:06 +02:00 |
main
|
Merge pull request #81388 from YuriSizov/core-gdvirtual-but-less-confused-about-itself
|
2023-09-07 13:53:45 +02:00 |
resources
|
Improve TileMap performances by using quadrants only for rendering
|
2023-09-08 15:33:43 +02:00 |
theme
|
Clean up/refactor GraphNode and make it more flexible
|
2023-09-07 17:29:06 +02:00 |
property_utils.cpp
|
Extract ScriptInstance to simplify includes
|
2023-09-06 22:54:38 +02:00 |
property_utils.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
register_scene_types.cpp
|
Clean up/refactor GraphNode and make it more flexible
|
2023-09-07 17:29:06 +02:00 |
register_scene_types.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
scene_string_names.cpp
|
Use StringName consistently to refer to the Master audio bus name
|
2023-08-07 18:06:17 +02:00 |
scene_string_names.h
|
Use StringName consistently to refer to the Master audio bus name
|
2023-08-07 18:06:17 +02:00 |
SCsub
|
Add ThemeDB, expose previously static Theme methods
|
2022-08-26 19:23:05 +03:00 |