virtualx-engine/platform/android
2022-10-07 11:31:54 +02:00
..
api Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
export Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). 2022-09-19 10:26:10 -07:00
java Merge pull request #66946 from m4gr3d/cursor_shape_logic_cleanup_main 2022-10-05 13:07:34 -07:00
plugin Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
vulkan Harmonize return values of window_create() in rendering drivers 2022-10-07 11:31:54 +02:00
android_input_handler.cpp Cleanup the Android input logic implementation 2022-09-07 13:30:10 -07:00
android_input_handler.h Cleanup the Android input logic implementation 2022-09-07 13:30:10 -07:00
android_keys_utils.cpp Fix incorrect Android scancodes 2022-07-13 16:24:01 +01:00
android_keys_utils.h Fix incorrect Android scancodes 2022-07-13 16:24:01 +01:00
audio_driver_opensl.cpp Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
audio_driver_opensl.h Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
detect.py Merge pull request #66807 from akien-mga/core-unix-remove-NO_FCNTL-and-NO_STATVFS 2022-10-04 10:22:29 +02:00
dir_access_jandroid.cpp Additional fixes to the Android get_current_dir() implementation. 2022-08-30 10:04:12 -07:00
dir_access_jandroid.h Additional fixes to the Android get_current_dir() implementation. 2022-08-30 10:04:12 -07:00
display_server_android.cpp Harmonize return values of window_create() in rendering drivers 2022-10-07 11:31:54 +02:00
display_server_android.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
file_access_android.cpp Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
file_access_android.h Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
file_access_filesystem_jandroid.cpp Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
file_access_filesystem_jandroid.h Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
java_class_wrapper.cpp Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
java_godot_io_wrapper.cpp Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
java_godot_io_wrapper.h Style: Cleanup header guards for consistency 2022-09-26 13:51:17 +02:00
java_godot_lib_jni.cpp Merge pull request #65501 from m4gr3d/fix_invalid_project_manager_path_main 2022-09-08 09:19:25 +02:00
java_godot_lib_jni.h Merge pull request #65501 from m4gr3d/fix_invalid_project_manager_path_main 2022-09-08 09:19:25 +02:00
java_godot_view_wrapper.cpp Cleanup of the Android cursor shape logic 2022-10-05 11:57:57 -07:00
java_godot_view_wrapper.h Cleanup of the Android cursor shape logic 2022-10-05 11:57:57 -07:00
java_godot_wrapper.cpp Cleanup of the Android cursor shape logic 2022-10-05 11:57:57 -07:00
java_godot_wrapper.h Cleanup of the Android cursor shape logic 2022-10-05 11:57:57 -07:00
jni_utils.cpp Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
jni_utils.h
logo.png
net_socket_android.cpp Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
net_socket_android.h Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
os_android.cpp Add get_distribution_name() and get_version() to OS 2022-09-16 11:17:36 +02:00
os_android.h Add get_distribution_name() and get_version() to OS 2022-09-16 11:17:36 +02:00
platform_config.h
README.md Improve platform-specific READMEs to add useful links 2022-08-25 17:50:53 +02:00
run_icon.png
SCsub Fix the gradle build configuration for the Android platform following https://github.com/godotengine/godot/pull/66242 2022-10-05 08:41:48 -07:00
string_android.h Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
thread_jandroid.cpp Enhance portability of threading 2022-10-04 11:43:28 +02:00
thread_jandroid.h Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
tts_android.cpp Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
tts_android.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.