virtualx-engine/servers/rendering
Hugo Locurcio 0012478ecb
Add property hint for 2D shadow size project setting
Previously, it was possible to use zero or negative values, which are
invalid.

This also prevents crashing the engine by setting a shadow size of
0 or lower from a script.
2023-10-22 00:28:19 +02:00
..
dummy Merge pull request #79169 from reduz/debug-canvas-item-redraw 2023-10-11 08:40:05 +02:00
environment Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 2023-01-31 20:04:11 +01:00
renderer_rd Add property hint for 2D shadow size project setting 2023-10-22 00:28:19 +02:00
storage Particle internal refactor and additions for more artistic control 2023-10-10 20:03:35 +02:00
renderer_canvas_cull.cpp Disable update spinner when debug redraw is active 2023-10-11 13:21:29 +02:00
renderer_canvas_cull.h Disable update spinner when debug redraw is active 2023-10-11 13:21:29 +02:00
renderer_canvas_render.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_canvas_render.h Debug CanvasItem redraw 2023-08-28 12:53:56 +02:00
renderer_compositor.cpp Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
renderer_compositor.h Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
renderer_geometry_instance.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_geometry_instance.h Expose RD::texture_native_handle 2023-06-14 09:58:08 +10:00
renderer_scene_cull.cpp Merge pull request #81124 from bitsawer/fix_voxelgi_static_lights 2023-10-06 00:24:29 +02:00
renderer_scene_cull.h Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 2023-09-25 10:37:47 -03:00
renderer_scene_occlusion_cull.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_scene_occlusion_cull.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_scene_render.cpp Rename center method to get_center in Plane. 2023-01-15 17:18:50 +01:00
renderer_scene_render.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_viewport.cpp Merge pull request #82766 from BastiaanOlij/fix_debanding_issue 2023-10-04 15:45:39 +02:00
renderer_viewport.h Fix drawing of viewports without swapping buffers 2023-10-03 13:51:47 +02:00
rendering_device.compat.inc Add compatibility methods for RenderingDevice BarrierMask 2023-09-27 10:22:03 -04:00
rendering_device.cpp Vertex and attribute compression to reduce the size of the vertex format. 2023-10-05 12:02:23 -06:00
rendering_device.h Vertex and attribute compression to reduce the size of the vertex format. 2023-10-05 12:02:23 -06:00
rendering_device_binds.cpp Avoid crashing when custom GLSL shaders are imported when using the gl_compatibility renderer 2023-01-13 12:53:19 -08:00
rendering_device_binds.h Fix RDPipelineColorBlendState.attachments setter 2023-09-05 15:29:56 +03:00
rendering_method.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rendering_method.h Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 2023-09-25 10:37:47 -03:00
rendering_server_default.cpp Add vararg call() method to C++ Callable 2023-10-05 11:35:29 +02:00
rendering_server_default.h Disable update spinner when debug redraw is active 2023-10-11 13:21:29 +02:00
rendering_server_globals.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rendering_server_globals.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub
shader_compiler.cpp Merge pull request #81619 from Chaosus/fix_shader_const 2023-10-03 17:20:23 +02:00
shader_compiler.h replace sampler arrays with constant sampler elements 2023-06-22 01:11:57 +03:00
shader_language.cpp Merge pull request #83004 from Chaosus/shader_language_fix_typo 2023-10-09 23:23:35 +02:00
shader_language.h Merge pull request #81619 from Chaosus/fix_shader_const 2023-10-03 17:20:23 +02:00
shader_preprocessor.cpp Fix shader language preprocessor include marker handling 2023-09-06 16:57:40 +03:00
shader_preprocessor.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
shader_types.cpp Particle internal refactor and additions for more artistic control 2023-10-10 20:03:35 +02:00
shader_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shader_warnings.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shader_warnings.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00