virtualx-engine/core/os
Rémi Verschelde 7f49e2a7a0 Merge pull request #10487 from marcelofg55/curscr_as_default
p_screen param from get_screen_* funcs now default to the current screen
2017-08-22 08:12:04 +02:00
..
copymem.h
dir_access.cpp
dir_access.h
file_access.cpp Synchronize parameter names in definition and declaration 2017-08-16 17:22:23 +02:00
file_access.h Synchronize parameter names in definition and declaration 2017-08-16 17:22:23 +02:00
input.cpp ClassDB: Provide the enum name of integer constants 2017-08-20 22:07:43 +02:00
input.h
input_event.cpp InputEventJoypadMotion: Add missing is_pressed() method. 2017-08-12 13:04:14 +02:00
input_event.h InputEventJoypadMotion: Add missing is_pressed() method. 2017-08-12 13:04:14 +02:00
keyboard.cpp
keyboard.h Synchronize parameter names in definition and declaration 2017-08-16 17:22:23 +02:00
main_loop.cpp Added notification const NOTIFICATION_WM_ABOUT 2017-08-17 11:28:45 -03:00
main_loop.h Added notification const NOTIFICATION_WM_ABOUT 2017-08-17 11:28:45 -03:00
memory.cpp
memory.h
mutex.cpp
mutex.h
os.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
os.h p_screen param from get_screen_* funcs now default to the current screen 2017-08-21 18:28:29 -03:00
power.h
rw_lock.cpp
rw_lock.h
SCsub
semaphore.cpp
semaphore.h
shell.cpp
shell.h
thread.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
thread.h Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
thread_dummy.cpp
thread_dummy.h Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
thread_safe.cpp
thread_safe.h