Virtualx Game Engine. Forked from Godot 3.6
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Rémi Verschelde 8c6a586b75 Merge pull request #7207 from Valentactive/gles3_shader_headers
adds gles3 auto generated shader header files to ".gitignore"
2016-11-30 07:40:48 +01:00
bin Everything returning to normal in 3D, still a long way to go 2016-10-19 11:14:41 -03:00
core all light types and shadows are working, pending a lot of clean-up 2016-11-09 23:55:06 -03:00
doc PBR more or less working, still working on bringing gizmos back 2016-10-27 11:50:26 -03:00
drivers Add missing glsl file and remove generated .h files 2016-11-30 07:36:56 +01:00
main all light types and shadows are working, pending a lot of clean-up 2016-11-09 23:55:06 -03:00
modules PBR more or less working, still working on bringing gizmos back 2016-10-27 11:50:26 -03:00
platform Migrated from GLES to GLAD, fixes many issues. 2016-11-22 20:51:56 -03:00
scene Screen space reflection effect 2016-11-29 19:55:12 -03:00
servers Screen space reflection effect 2016-11-29 19:55:12 -03:00
tools Screen space reflection effect 2016-11-29 19:55:12 -03:00
.editorconfig Add .editorconfig 2015-06-22 14:07:26 -03:00
.gitattributes GH linguist: properly detect .inc files as C++ 2016-07-03 15:17:25 +02:00
.gitignore adds gles3 auto generated shader header files 2016-11-30 00:35:04 +01:00
.travis.yml x11: Implemented dpi detection 2016-06-09 18:54:06 +02:00
CONTRIBUTING.md Enhance instructions for contributors 2016-02-12 14:12:04 +01:00
icon.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
icon.svg Remove grey capsule on official logo 2016-02-28 16:52:45 +01:00
ISSUE_TEMPLATE Issue template: ask for Godot version 2016-05-06 13:31:59 +02:00
LICENSE.md Fix license markdown formatting 2016-02-20 15:57:38 +01:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
logo.svg Remove grey capsule on official logo 2016-02-28 16:52:45 +01:00
LOGO_LICENSE.md logo in svg curves & license 2015-06-08 01:33:46 -03:00
methods.py Blend shapes using transform feedback (GPU) 2016-11-24 20:46:55 -03:00
README.md README.md: Add codetriage badge 2016-05-27 01:12:06 +02:00
SConstruct Begining of GLES3 renderer: 2016-10-03 21:35:16 +02:00
version.py Bump version to 2.2-alpha 2016-08-03 17:59:01 +02:00

GODOT

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