virtualx-engine/servers/rendering/renderer_rd
Rémi Verschelde 8cb63cdd55
Merge pull request #70475 from BastiaanOlij/cleanup_luminance
Move luminance effect into its own class and use new buffers system
2023-01-11 01:10:37 +01:00
..
effects Move luminance effect into its own class and use new buffers system 2023-01-07 14:40:42 +11:00
environment One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
forward_clustered One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
forward_mobile One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shaders Move luminance effect into its own class and use new buffers system 2023-01-07 14:40:42 +11:00
spirv-reflect Refactor SPIR-V reflection into a generic RenderingDevice feature 2022-12-12 14:14:53 +01:00
storage_rd Move luminance effect into its own class and use new buffers system 2023-01-07 14:40:42 +11:00
cluster_builder_rd.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
cluster_builder_rd.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
effects_rd.cpp Move luminance effect into its own class and use new buffers system 2023-01-07 14:40:42 +11:00
effects_rd.h Move luminance effect into its own class and use new buffers system 2023-01-07 14:40:42 +11:00
framebuffer_cache_rd.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
framebuffer_cache_rd.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
pipeline_cache_rd.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
pipeline_cache_rd.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_canvas_render_rd.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_canvas_render_rd.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_compositor_rd.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_compositor_rd.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_scene_render_rd.cpp Move luminance effect into its own class and use new buffers system 2023-01-07 14:40:42 +11:00
renderer_scene_render_rd.h Move luminance effect into its own class and use new buffers system 2023-01-07 14:40:42 +11:00
SCsub Refactor SPIR-V reflection into a generic RenderingDevice feature 2022-12-12 14:14:53 +01:00
shader_rd.cpp Make inclusion of Godot version in shader hash universal 2023-01-09 17:47:02 +01:00
shader_rd.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
uniform_set_cache_rd.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
uniform_set_cache_rd.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00