virtualx-engine/drivers/gles3/storage
A Thousand Ships 31e7ee63f2
Fix unsafe uses of Callable.is_null()
`Callable.is_null()` is not equivalent to `!Callable.is_valid()` and
doesn't guarantee the call is valid.
2024-04-27 16:22:57 +02:00
..
config.cpp
config.h
light_storage.cpp
light_storage.h
material_storage.cpp
material_storage.h
mesh_storage.cpp
mesh_storage.h
particles_storage.cpp
particles_storage.h
render_scene_buffers_gles3.cpp
render_scene_buffers_gles3.h
SCsub
texture_storage.cpp
texture_storage.h
utilities.cpp
utilities.h