b50a9114b1
Happy new year to the wonderful Godot community!
438 lines
13 KiB
C++
438 lines
13 KiB
C++
/*************************************************************************/
|
|
/* shape_bullet.cpp */
|
|
/* Author: AndreaCatania */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "shape_bullet.h"
|
|
#include "BulletCollision/CollisionShapes/btConvexPointCloudShape.h"
|
|
#include "BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h"
|
|
#include "btBulletCollisionCommon.h"
|
|
#include "btRayShape.h"
|
|
#include "bullet_physics_server.h"
|
|
#include "bullet_types_converter.h"
|
|
#include "bullet_utilities.h"
|
|
#include "shape_owner_bullet.h"
|
|
|
|
ShapeBullet::ShapeBullet() {}
|
|
|
|
ShapeBullet::~ShapeBullet() {}
|
|
|
|
btCollisionShape *ShapeBullet::prepare(btCollisionShape *p_btShape) const {
|
|
p_btShape->setUserPointer(const_cast<ShapeBullet *>(this));
|
|
p_btShape->setMargin(0.);
|
|
return p_btShape;
|
|
}
|
|
|
|
void ShapeBullet::notifyShapeChanged() {
|
|
for (Map<ShapeOwnerBullet *, int>::Element *E = owners.front(); E; E = E->next()) {
|
|
static_cast<ShapeOwnerBullet *>(E->key())->on_shape_changed(this);
|
|
}
|
|
}
|
|
|
|
void ShapeBullet::add_owner(ShapeOwnerBullet *p_owner) {
|
|
Map<ShapeOwnerBullet *, int>::Element *E = owners.find(p_owner);
|
|
if (E) {
|
|
E->get()++;
|
|
} else {
|
|
owners[p_owner] = 1; // add new owner
|
|
}
|
|
}
|
|
|
|
void ShapeBullet::remove_owner(ShapeOwnerBullet *p_owner, bool p_permanentlyFromThisBody) {
|
|
Map<ShapeOwnerBullet *, int>::Element *E = owners.find(p_owner);
|
|
ERR_FAIL_COND(!E);
|
|
E->get()--;
|
|
if (p_permanentlyFromThisBody || 0 >= E->get()) {
|
|
owners.erase(E);
|
|
}
|
|
}
|
|
|
|
bool ShapeBullet::is_owner(ShapeOwnerBullet *p_owner) const {
|
|
|
|
return owners.has(p_owner);
|
|
}
|
|
|
|
const Map<ShapeOwnerBullet *, int> &ShapeBullet::get_owners() const {
|
|
return owners;
|
|
}
|
|
|
|
btEmptyShape *ShapeBullet::create_shape_empty() {
|
|
return bulletnew(btEmptyShape);
|
|
}
|
|
|
|
btStaticPlaneShape *ShapeBullet::create_shape_plane(const btVector3 &planeNormal, btScalar planeConstant) {
|
|
return bulletnew(btStaticPlaneShape(planeNormal, planeConstant));
|
|
}
|
|
|
|
btSphereShape *ShapeBullet::create_shape_sphere(btScalar radius) {
|
|
return bulletnew(btSphereShape(radius));
|
|
}
|
|
|
|
btBoxShape *ShapeBullet::create_shape_box(const btVector3 &boxHalfExtents) {
|
|
return bulletnew(btBoxShape(boxHalfExtents));
|
|
}
|
|
|
|
btCapsuleShapeZ *ShapeBullet::create_shape_capsule(btScalar radius, btScalar height) {
|
|
return bulletnew(btCapsuleShapeZ(radius, height));
|
|
}
|
|
|
|
btConvexPointCloudShape *ShapeBullet::create_shape_convex(btAlignedObjectArray<btVector3> &p_vertices, const btVector3 &p_local_scaling) {
|
|
return bulletnew(btConvexPointCloudShape(&p_vertices[0], p_vertices.size(), p_local_scaling));
|
|
}
|
|
|
|
btScaledBvhTriangleMeshShape *ShapeBullet::create_shape_concave(btBvhTriangleMeshShape *p_mesh_shape, const btVector3 &p_local_scaling) {
|
|
if (p_mesh_shape) {
|
|
return bulletnew(btScaledBvhTriangleMeshShape(p_mesh_shape, p_local_scaling));
|
|
} else {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
btHeightfieldTerrainShape *ShapeBullet::create_shape_height_field(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_cell_size) {
|
|
const btScalar ignoredHeightScale(1);
|
|
const btScalar fieldHeight(500); // Meters
|
|
const int YAxis = 1; // 0=X, 1=Y, 2=Z
|
|
const bool flipQuadEdges = false;
|
|
const void *heightsPtr = p_heights.read().ptr();
|
|
|
|
return bulletnew(btHeightfieldTerrainShape(p_width, p_depth, heightsPtr, ignoredHeightScale, -fieldHeight, fieldHeight, YAxis, PHY_FLOAT, flipQuadEdges));
|
|
}
|
|
|
|
btRayShape *ShapeBullet::create_shape_ray(real_t p_length) {
|
|
return bulletnew(btRayShape(p_length));
|
|
}
|
|
|
|
/* PLANE */
|
|
|
|
PlaneShapeBullet::PlaneShapeBullet() :
|
|
ShapeBullet() {}
|
|
|
|
void PlaneShapeBullet::set_data(const Variant &p_data) {
|
|
setup(p_data);
|
|
}
|
|
|
|
Variant PlaneShapeBullet::get_data() const {
|
|
return plane;
|
|
}
|
|
|
|
PhysicsServer::ShapeType PlaneShapeBullet::get_type() const {
|
|
return PhysicsServer::SHAPE_PLANE;
|
|
}
|
|
|
|
void PlaneShapeBullet::setup(const Plane &p_plane) {
|
|
plane = p_plane;
|
|
notifyShapeChanged();
|
|
}
|
|
|
|
btCollisionShape *PlaneShapeBullet::create_bt_shape() {
|
|
btVector3 btPlaneNormal;
|
|
G_TO_B(plane.normal, btPlaneNormal);
|
|
return prepare(PlaneShapeBullet::create_shape_plane(btPlaneNormal, plane.d));
|
|
}
|
|
|
|
/* Sphere */
|
|
|
|
SphereShapeBullet::SphereShapeBullet() :
|
|
ShapeBullet() {}
|
|
|
|
void SphereShapeBullet::set_data(const Variant &p_data) {
|
|
setup(p_data);
|
|
}
|
|
|
|
Variant SphereShapeBullet::get_data() const {
|
|
return radius;
|
|
}
|
|
|
|
PhysicsServer::ShapeType SphereShapeBullet::get_type() const {
|
|
return PhysicsServer::SHAPE_SPHERE;
|
|
}
|
|
|
|
void SphereShapeBullet::setup(real_t p_radius) {
|
|
radius = p_radius;
|
|
notifyShapeChanged();
|
|
}
|
|
|
|
btCollisionShape *SphereShapeBullet::create_bt_shape() {
|
|
return prepare(ShapeBullet::create_shape_sphere(radius));
|
|
}
|
|
|
|
/* Box */
|
|
BoxShapeBullet::BoxShapeBullet() :
|
|
ShapeBullet() {}
|
|
|
|
void BoxShapeBullet::set_data(const Variant &p_data) {
|
|
setup(p_data);
|
|
}
|
|
|
|
Variant BoxShapeBullet::get_data() const {
|
|
Vector3 g_half_extents;
|
|
B_TO_G(half_extents, g_half_extents);
|
|
return g_half_extents;
|
|
}
|
|
|
|
PhysicsServer::ShapeType BoxShapeBullet::get_type() const {
|
|
return PhysicsServer::SHAPE_BOX;
|
|
}
|
|
|
|
void BoxShapeBullet::setup(const Vector3 &p_half_extents) {
|
|
G_TO_B(p_half_extents, half_extents);
|
|
notifyShapeChanged();
|
|
}
|
|
|
|
btCollisionShape *BoxShapeBullet::create_bt_shape() {
|
|
return prepare(ShapeBullet::create_shape_box(half_extents));
|
|
}
|
|
|
|
/* Capsule */
|
|
|
|
CapsuleShapeBullet::CapsuleShapeBullet() :
|
|
ShapeBullet() {}
|
|
|
|
void CapsuleShapeBullet::set_data(const Variant &p_data) {
|
|
Dictionary d = p_data;
|
|
ERR_FAIL_COND(!d.has("radius"));
|
|
ERR_FAIL_COND(!d.has("height"));
|
|
setup(d["height"], d["radius"]);
|
|
}
|
|
|
|
Variant CapsuleShapeBullet::get_data() const {
|
|
Dictionary d;
|
|
d["radius"] = radius;
|
|
d["height"] = height;
|
|
return d;
|
|
}
|
|
|
|
PhysicsServer::ShapeType CapsuleShapeBullet::get_type() const {
|
|
return PhysicsServer::SHAPE_CAPSULE;
|
|
}
|
|
|
|
void CapsuleShapeBullet::setup(real_t p_height, real_t p_radius) {
|
|
radius = p_radius;
|
|
height = p_height;
|
|
notifyShapeChanged();
|
|
}
|
|
|
|
btCollisionShape *CapsuleShapeBullet::create_bt_shape() {
|
|
return prepare(ShapeBullet::create_shape_capsule(radius, height));
|
|
}
|
|
|
|
/* Convex polygon */
|
|
|
|
ConvexPolygonShapeBullet::ConvexPolygonShapeBullet() :
|
|
ShapeBullet() {}
|
|
|
|
void ConvexPolygonShapeBullet::set_data(const Variant &p_data) {
|
|
setup(p_data);
|
|
}
|
|
|
|
void ConvexPolygonShapeBullet::get_vertices(Vector<Vector3> &out_vertices) {
|
|
const int n_of_vertices = vertices.size();
|
|
out_vertices.resize(n_of_vertices);
|
|
for (int i = n_of_vertices - 1; 0 <= i; --i) {
|
|
B_TO_G(vertices[i], out_vertices[i]);
|
|
}
|
|
}
|
|
|
|
Variant ConvexPolygonShapeBullet::get_data() const {
|
|
ConvexPolygonShapeBullet *variable_self = const_cast<ConvexPolygonShapeBullet *>(this);
|
|
Vector<Vector3> out_vertices;
|
|
variable_self->get_vertices(out_vertices);
|
|
return out_vertices;
|
|
}
|
|
|
|
PhysicsServer::ShapeType ConvexPolygonShapeBullet::get_type() const {
|
|
return PhysicsServer::SHAPE_CONVEX_POLYGON;
|
|
}
|
|
|
|
void ConvexPolygonShapeBullet::setup(const Vector<Vector3> &p_vertices) {
|
|
// Make a copy of verticies
|
|
const int n_of_vertices = p_vertices.size();
|
|
vertices.resize(n_of_vertices);
|
|
for (int i = n_of_vertices - 1; 0 <= i; --i) {
|
|
G_TO_B(p_vertices[i], vertices[i]);
|
|
}
|
|
notifyShapeChanged();
|
|
}
|
|
|
|
btCollisionShape *ConvexPolygonShapeBullet::create_bt_shape() {
|
|
return prepare(ShapeBullet::create_shape_convex(vertices));
|
|
}
|
|
|
|
/* Concave polygon */
|
|
|
|
ConcavePolygonShapeBullet::ConcavePolygonShapeBullet() :
|
|
ShapeBullet(),
|
|
meshShape(NULL) {}
|
|
|
|
ConcavePolygonShapeBullet::~ConcavePolygonShapeBullet() {
|
|
if (meshShape) {
|
|
delete meshShape->getMeshInterface();
|
|
delete meshShape;
|
|
}
|
|
faces = PoolVector<Vector3>();
|
|
}
|
|
|
|
void ConcavePolygonShapeBullet::set_data(const Variant &p_data) {
|
|
setup(p_data);
|
|
}
|
|
|
|
Variant ConcavePolygonShapeBullet::get_data() const {
|
|
return faces;
|
|
}
|
|
|
|
PhysicsServer::ShapeType ConcavePolygonShapeBullet::get_type() const {
|
|
return PhysicsServer::SHAPE_CONCAVE_POLYGON;
|
|
}
|
|
|
|
void ConcavePolygonShapeBullet::setup(PoolVector<Vector3> p_faces) {
|
|
faces = p_faces;
|
|
if (meshShape) {
|
|
/// Clear previous created shape
|
|
delete meshShape->getMeshInterface();
|
|
bulletdelete(meshShape);
|
|
}
|
|
int src_face_count = faces.size();
|
|
if (0 < src_face_count) {
|
|
|
|
btTriangleMesh *shapeInterface = bulletnew(btTriangleMesh);
|
|
|
|
// It counts the faces and assert the array contains the correct number of vertices.
|
|
ERR_FAIL_COND(src_face_count % 3);
|
|
src_face_count /= 3;
|
|
PoolVector<Vector3>::Read r = p_faces.read();
|
|
const Vector3 *facesr = r.ptr();
|
|
|
|
btVector3 supVec_0;
|
|
btVector3 supVec_1;
|
|
btVector3 supVec_2;
|
|
for (int i = 0; i < src_face_count; ++i) {
|
|
G_TO_B(facesr[i * 3], supVec_0);
|
|
G_TO_B(facesr[i * 3 + 1], supVec_1);
|
|
G_TO_B(facesr[i * 3 + 2], supVec_2);
|
|
|
|
shapeInterface->addTriangle(supVec_0, supVec_1, supVec_2);
|
|
}
|
|
|
|
const bool useQuantizedAabbCompression = true;
|
|
|
|
meshShape = bulletnew(btBvhTriangleMeshShape(shapeInterface, useQuantizedAabbCompression));
|
|
} else {
|
|
meshShape = NULL;
|
|
ERR_PRINT("The faces count are 0, the mesh shape cannot be created");
|
|
}
|
|
notifyShapeChanged();
|
|
}
|
|
|
|
btCollisionShape *ConcavePolygonShapeBullet::create_bt_shape() {
|
|
btCollisionShape *cs = ShapeBullet::create_shape_concave(meshShape);
|
|
if (!cs) {
|
|
// This is necessary since if 0 faces the creation of concave return NULL
|
|
cs = ShapeBullet::create_shape_empty();
|
|
}
|
|
return prepare(cs);
|
|
}
|
|
|
|
/* Height map shape */
|
|
|
|
HeightMapShapeBullet::HeightMapShapeBullet() :
|
|
ShapeBullet() {}
|
|
|
|
void HeightMapShapeBullet::set_data(const Variant &p_data) {
|
|
ERR_FAIL_COND(p_data.get_type() != Variant::DICTIONARY);
|
|
Dictionary d = p_data;
|
|
ERR_FAIL_COND(!d.has("width"));
|
|
ERR_FAIL_COND(!d.has("depth"));
|
|
ERR_FAIL_COND(!d.has("cell_size"));
|
|
ERR_FAIL_COND(!d.has("heights"));
|
|
|
|
int l_width = d["width"];
|
|
int l_depth = d["depth"];
|
|
real_t l_cell_size = d["cell_size"];
|
|
PoolVector<real_t> l_heights = d["heights"];
|
|
|
|
ERR_FAIL_COND(l_width <= 0);
|
|
ERR_FAIL_COND(l_depth <= 0);
|
|
ERR_FAIL_COND(l_cell_size <= CMP_EPSILON);
|
|
ERR_FAIL_COND(l_heights.size() != (width * depth));
|
|
setup(heights, width, depth, cell_size);
|
|
}
|
|
|
|
Variant HeightMapShapeBullet::get_data() const {
|
|
ERR_FAIL_V(Variant());
|
|
}
|
|
|
|
PhysicsServer::ShapeType HeightMapShapeBullet::get_type() const {
|
|
return PhysicsServer::SHAPE_HEIGHTMAP;
|
|
}
|
|
|
|
void HeightMapShapeBullet::setup(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_cell_size) {
|
|
{ // Copy
|
|
const int heights_size = p_heights.size();
|
|
heights.resize(heights_size);
|
|
PoolVector<real_t>::Read p_heights_r = p_heights.read();
|
|
PoolVector<real_t>::Write heights_w = heights.write();
|
|
for (int i = heights_size - 1; 0 <= i; --i) {
|
|
heights_w[i] = p_heights_r[i];
|
|
}
|
|
}
|
|
width = p_width;
|
|
depth = p_depth;
|
|
cell_size = p_cell_size;
|
|
notifyShapeChanged();
|
|
}
|
|
|
|
btCollisionShape *HeightMapShapeBullet::create_bt_shape() {
|
|
return prepare(ShapeBullet::create_shape_height_field(heights, width, depth, cell_size));
|
|
}
|
|
|
|
/* Ray shape */
|
|
RayShapeBullet::RayShapeBullet() :
|
|
ShapeBullet(),
|
|
length(1) {}
|
|
|
|
void RayShapeBullet::set_data(const Variant &p_data) {
|
|
setup(p_data);
|
|
}
|
|
|
|
Variant RayShapeBullet::get_data() const {
|
|
return length;
|
|
}
|
|
|
|
PhysicsServer::ShapeType RayShapeBullet::get_type() const {
|
|
return PhysicsServer::SHAPE_RAY;
|
|
}
|
|
|
|
void RayShapeBullet::setup(real_t p_length) {
|
|
length = p_length;
|
|
notifyShapeChanged();
|
|
}
|
|
|
|
btCollisionShape *RayShapeBullet::create_bt_shape() {
|
|
return prepare(ShapeBullet::create_shape_ray(length));
|
|
}
|