virtualx-engine/main
Ignacio Etcheverry d5122ab31c Sync pending VisualServer commands after ScriptServer finalization
This is needed as C# may free resources from the finalizer thread during
CSharpLanguage::finish(). Previously this would result in RIDs not being freed.
2020-01-13 21:46:44 +01:00
..
tests
app_icon.png
default_controller_mappings.h
gamecontrollerdb.txt
gamecontrollerdb_204.txt
gamecontrollerdb_205.txt
godotcontrollerdb.txt
input_default.cpp
input_default.h
main.cpp Sync pending VisualServer commands after ScriptServer finalization 2020-01-13 21:46:44 +01:00
main.h
main_builders.py
main_timer_sync.cpp
main_timer_sync.h
performance.cpp
performance.h
SCsub
splash.png
splash_editor.png