android
|
ability to run 2D physics in a thread
|
2015-05-26 01:06:05 -03:00 |
bb10
|
-Changed Godot exit to be clean.
|
2015-04-20 19:38:02 -03:00 |
flash
|
Build System Changes
|
2014-10-07 01:31:49 -03:00 |
iphone
|
improved calculation of screen resolution on ios
|
2015-06-03 21:57:33 -07:00 |
isim
|
Fix iOS Simulator SDK path for isim platform.
|
2015-01-22 22:19:45 +01:00 |
javascript
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
nacl
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
osx
|
ability to run 2D physics in a thread
|
2015-05-26 01:06:05 -03:00 |
server
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
windows
|
ability to run 2D physics in a thread
|
2015-05-26 01:06:05 -03:00 |
winrt
|
support for light and normal mapping in 2D
|
2015-02-18 19:40:02 -03:00 |
x11
|
ability to run 2D physics in a thread
|
2015-05-26 01:06:05 -03:00 |