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keyboard.cpp
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Fix key mapping changes when moving from macOS to other platform
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2022-09-07 18:45:35 +02:00 |
keyboard.h
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Fix key mapping changes when moving from macOS to other platform
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2022-09-07 18:45:35 +02:00 |
main_loop.cpp
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Simplify GDVIRTUAL_CALL calls
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2022-10-19 00:05:48 +02:00 |
main_loop.h
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memory.cpp
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memory.h
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[Core] Use std type traits to check operations triviality.
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2022-08-04 14:05:17 +02:00 |
midi_driver.cpp
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Fix MIDI note-on events being converted to note-off events
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2022-10-11 12:40:28 -07:00 |
midi_driver.h
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mutex.cpp
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Remove NO_THREADS fallback code, Godot 4 requires thread support
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2022-10-03 11:23:26 +02:00 |
mutex.h
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Remove NO_THREADS fallback code, Godot 4 requires thread support
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2022-10-03 11:23:26 +02:00 |
os.cpp
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Merge pull request #64815 from RandomShaper/default_cpu_count
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2022-10-06 08:55:51 +02:00 |
os.h
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Merge pull request #66102 from MJacred/feature/getvideoadapterdriverinfo
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2022-10-11 13:59:53 +02:00 |
pool_allocator.cpp
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SCons: Cleanup DEBUG , _DEBUG and NDEBUG defines
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2022-09-23 15:21:26 +02:00 |
pool_allocator.h
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Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
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2022-05-02 16:28:25 +02:00 |
rw_lock.h
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Remove NO_THREADS fallback code, Godot 4 requires thread support
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2022-10-03 11:23:26 +02:00 |
SCsub
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semaphore.h
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Remove NO_THREADS fallback code, Godot 4 requires thread support
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2022-10-03 11:23:26 +02:00 |
spin_lock.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
thread.cpp
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Enhance portability of threading
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2022-10-04 11:43:28 +02:00 |
thread.h
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Enhance portability of threading
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2022-10-04 11:43:28 +02:00 |
thread_safe.h
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threaded_array_processor.h
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Remove NO_THREADS fallback code, Godot 4 requires thread support
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2022-10-03 11:23:26 +02:00 |
time.cpp
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Fixes #65377: get_datetime_* functions can return wrong values
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2022-09-10 07:58:38 +08:00 |
time.h
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Fix inconsistent naming in Time
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2022-05-05 16:00:37 +02:00 |