144 lines
5.3 KiB
XML
144 lines
5.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="Rect2" version="3.5">
|
|
<brief_description>
|
|
2D axis-aligned bounding box.
|
|
</brief_description>
|
|
<description>
|
|
[Rect2] consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
|
|
It uses floating-point coordinates.
|
|
The 3D counterpart to [Rect2] is [AABB].
|
|
</description>
|
|
<tutorials>
|
|
<link title="Math tutorial index">https://docs.godotengine.org/en/3.4/tutorials/math/index.html</link>
|
|
<link title="Vector math">https://docs.godotengine.org/en/3.4/tutorials/math/vector_math.html</link>
|
|
<link title="Advanced vector math">https://docs.godotengine.org/en/3.4/tutorials/math/vectors_advanced.html</link>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="Rect2">
|
|
<return type="Rect2" />
|
|
<argument index="0" name="position" type="Vector2" />
|
|
<argument index="1" name="size" type="Vector2" />
|
|
<description>
|
|
Constructs a [Rect2] by position and size.
|
|
</description>
|
|
</method>
|
|
<method name="Rect2">
|
|
<return type="Rect2" />
|
|
<argument index="0" name="x" type="float" />
|
|
<argument index="1" name="y" type="float" />
|
|
<argument index="2" name="width" type="float" />
|
|
<argument index="3" name="height" type="float" />
|
|
<description>
|
|
Constructs a [Rect2] by x, y, width, and height.
|
|
</description>
|
|
</method>
|
|
<method name="abs">
|
|
<return type="Rect2" />
|
|
<description>
|
|
Returns a [Rect2] with equivalent position and area, modified so that the top-left corner is the origin and [code]width[/code] and [code]height[/code] are positive.
|
|
</description>
|
|
</method>
|
|
<method name="clip">
|
|
<return type="Rect2" />
|
|
<argument index="0" name="b" type="Rect2" />
|
|
<description>
|
|
Returns the intersection of this [Rect2] and b.
|
|
</description>
|
|
</method>
|
|
<method name="encloses">
|
|
<return type="bool" />
|
|
<argument index="0" name="b" type="Rect2" />
|
|
<description>
|
|
Returns [code]true[/code] if this [Rect2] completely encloses another one.
|
|
</description>
|
|
</method>
|
|
<method name="expand">
|
|
<return type="Rect2" />
|
|
<argument index="0" name="to" type="Vector2" />
|
|
<description>
|
|
Returns this [Rect2] expanded to include a given point.
|
|
</description>
|
|
</method>
|
|
<method name="get_area">
|
|
<return type="float" />
|
|
<description>
|
|
Returns the area of the [Rect2].
|
|
</description>
|
|
</method>
|
|
<method name="grow">
|
|
<return type="Rect2" />
|
|
<argument index="0" name="by" type="float" />
|
|
<description>
|
|
Returns a copy of the [Rect2] grown a given amount of units towards all the sides.
|
|
</description>
|
|
</method>
|
|
<method name="grow_individual">
|
|
<return type="Rect2" />
|
|
<argument index="0" name="left" type="float" />
|
|
<argument index="1" name="top" type="float" />
|
|
<argument index="2" name="right" type="float" />
|
|
<argument index="3" name=" bottom" type="float" />
|
|
<description>
|
|
Returns a copy of the [Rect2] grown a given amount of units towards each direction individually.
|
|
</description>
|
|
</method>
|
|
<method name="grow_margin">
|
|
<return type="Rect2" />
|
|
<argument index="0" name="margin" type="int" />
|
|
<argument index="1" name="by" type="float" />
|
|
<description>
|
|
Returns a copy of the [Rect2] grown a given amount of units towards the [enum Margin] direction.
|
|
</description>
|
|
</method>
|
|
<method name="has_no_area">
|
|
<return type="bool" />
|
|
<description>
|
|
Returns [code]true[/code] if the [Rect2] is flat or empty.
|
|
</description>
|
|
</method>
|
|
<method name="has_point">
|
|
<return type="bool" />
|
|
<argument index="0" name="point" type="Vector2" />
|
|
<description>
|
|
Returns [code]true[/code] if the [Rect2] contains a point.
|
|
</description>
|
|
</method>
|
|
<method name="intersects">
|
|
<return type="bool" />
|
|
<argument index="0" name="b" type="Rect2" />
|
|
<argument index="1" name="include_borders" type="bool" default="false" />
|
|
<description>
|
|
Returns [code]true[/code] if the [Rect2] overlaps with [code]b[/code] (i.e. they have at least one point in common).
|
|
If [code]include_borders[/code] is [code]true[/code], they will also be considered overlapping if their borders touch, even without intersection.
|
|
</description>
|
|
</method>
|
|
<method name="is_equal_approx">
|
|
<return type="bool" />
|
|
<argument index="0" name="rect" type="Rect2" />
|
|
<description>
|
|
Returns [code]true[/code] if this [Rect2] and [code]rect[/code] are approximately equal, by calling [code]is_equal_approx[/code] on each component.
|
|
</description>
|
|
</method>
|
|
<method name="merge">
|
|
<return type="Rect2" />
|
|
<argument index="0" name="b" type="Rect2" />
|
|
<description>
|
|
Returns a larger [Rect2] that contains this [Rect2] and [code]b[/code].
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="end" type="Vector2" setter="" getter="" default="Vector2( 0, 0 )">
|
|
Ending corner. This is calculated as [code]position + size[/code]. Setting this value will change the size.
|
|
</member>
|
|
<member name="position" type="Vector2" setter="" getter="" default="Vector2( 0, 0 )">
|
|
Beginning corner. Typically has values lower than [member end].
|
|
</member>
|
|
<member name="size" type="Vector2" setter="" getter="" default="Vector2( 0, 0 )">
|
|
Size from [member position] to [member end]. Typically, all components are positive.
|
|
If the size is negative, you can use [method abs] to fix it.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|