virtualx-engine/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Tests/TestData/GeneratedSources
Raul Santos fe280ef9ae
C#: Various fixes to generic scripts
- Report a diagnostic when there are multiple classes that match the script file name in the same script since that will result in a duplicate path key in the bimap and it's not allowed.
- Fix InspectorPlugin to handle empty paths in case the project was built with a previous version of Godot that used empty paths for generic scripts.
- Add tests for the new diagnostic GD0003.
2024-02-19 06:33:13 +01:00
..
AllReadOnly_ScriptProperties.generated.cs
AllWriteOnly_ScriptProperties.generated.cs
Bar_ScriptPath.generated.cs
EventSignals_ScriptSignals.generated.cs
ExportedFields_ScriptProperties.generated.cs
ExportedFields_ScriptPropertyDefVal.generated.cs
ExportedProperties_ScriptProperties.generated.cs
ExportedProperties_ScriptPropertyDefVal.generated.cs
Foo_ScriptPath.generated.cs
Generic(Of T)_ScriptPath.generated.cs
Methods_ScriptMethods.generated.cs
MixedReadOnlyWriteOnly_ScriptProperties.generated.cs
NamespaceA.SameName_ScriptPath.generated.cs
OuterClass.NestedClass_ScriptMethods.generated.cs
OuterClass.NestedClass_ScriptProperties.generated.cs
OuterClass.NestedClass_ScriptSerialization.generated.cs
ScriptBoilerplate_ScriptMethods.generated.cs
ScriptBoilerplate_ScriptPath.generated.cs
ScriptBoilerplate_ScriptProperties.generated.cs
ScriptBoilerplate_ScriptSerialization.generated.cs