8e6960a69e
Also renamed Input to InputFilter because all it does is filter events.
237 lines
8.5 KiB
C++
237 lines
8.5 KiB
C++
/*************************************************************************/
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/* arvr_positional_tracker.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "arvr_positional_tracker.h"
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#include "core/input/input_filter.h"
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void ARVRPositionalTracker::_bind_methods() {
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BIND_ENUM_CONSTANT(TRACKER_HAND_UNKNOWN);
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BIND_ENUM_CONSTANT(TRACKER_LEFT_HAND);
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BIND_ENUM_CONSTANT(TRACKER_RIGHT_HAND);
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// this class is read only from GDScript, so we only have access to getters..
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ClassDB::bind_method(D_METHOD("get_type"), &ARVRPositionalTracker::get_type);
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ClassDB::bind_method(D_METHOD("get_tracker_id"), &ARVRPositionalTracker::get_tracker_id);
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ClassDB::bind_method(D_METHOD("get_name"), &ARVRPositionalTracker::get_name);
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ClassDB::bind_method(D_METHOD("get_joy_id"), &ARVRPositionalTracker::get_joy_id);
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ClassDB::bind_method(D_METHOD("get_tracks_orientation"), &ARVRPositionalTracker::get_tracks_orientation);
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ClassDB::bind_method(D_METHOD("get_orientation"), &ARVRPositionalTracker::get_orientation);
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ClassDB::bind_method(D_METHOD("get_tracks_position"), &ARVRPositionalTracker::get_tracks_position);
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ClassDB::bind_method(D_METHOD("get_position"), &ARVRPositionalTracker::get_position);
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ClassDB::bind_method(D_METHOD("get_hand"), &ARVRPositionalTracker::get_hand);
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ClassDB::bind_method(D_METHOD("get_transform", "adjust_by_reference_frame"), &ARVRPositionalTracker::get_transform);
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ClassDB::bind_method(D_METHOD("get_mesh"), &ARVRPositionalTracker::get_mesh);
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// these functions we don't want to expose to normal users but do need to be callable from GDNative
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ClassDB::bind_method(D_METHOD("_set_type", "type"), &ARVRPositionalTracker::set_type);
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ClassDB::bind_method(D_METHOD("_set_name", "name"), &ARVRPositionalTracker::set_name);
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ClassDB::bind_method(D_METHOD("_set_joy_id", "joy_id"), &ARVRPositionalTracker::set_joy_id);
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ClassDB::bind_method(D_METHOD("_set_orientation", "orientation"), &ARVRPositionalTracker::set_orientation);
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ClassDB::bind_method(D_METHOD("_set_rw_position", "rw_position"), &ARVRPositionalTracker::set_rw_position);
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ClassDB::bind_method(D_METHOD("_set_mesh", "mesh"), &ARVRPositionalTracker::set_mesh);
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ClassDB::bind_method(D_METHOD("get_rumble"), &ARVRPositionalTracker::get_rumble);
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ClassDB::bind_method(D_METHOD("set_rumble", "rumble"), &ARVRPositionalTracker::set_rumble);
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rumble"), "set_rumble", "get_rumble");
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};
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void ARVRPositionalTracker::set_type(ARVRServer::TrackerType p_type) {
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if (type != p_type) {
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type = p_type;
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hand = ARVRPositionalTracker::TRACKER_HAND_UNKNOWN;
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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ERR_FAIL_NULL(arvr_server);
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// get a tracker id for our type
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// note if this is a controller this will be 3 or higher but we may change it later.
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tracker_id = arvr_server->get_free_tracker_id_for_type(p_type);
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};
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};
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ARVRServer::TrackerType ARVRPositionalTracker::get_type() const {
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return type;
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};
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void ARVRPositionalTracker::set_name(const String &p_name) {
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name = p_name;
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};
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StringName ARVRPositionalTracker::get_name() const {
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return name;
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};
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int ARVRPositionalTracker::get_tracker_id() const {
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return tracker_id;
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};
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void ARVRPositionalTracker::set_joy_id(int p_joy_id) {
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joy_id = p_joy_id;
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};
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int ARVRPositionalTracker::get_joy_id() const {
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return joy_id;
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};
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bool ARVRPositionalTracker::get_tracks_orientation() const {
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return tracks_orientation;
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};
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void ARVRPositionalTracker::set_orientation(const Basis &p_orientation) {
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_THREAD_SAFE_METHOD_
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tracks_orientation = true; // obviously we have this
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orientation = p_orientation;
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};
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Basis ARVRPositionalTracker::get_orientation() const {
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_THREAD_SAFE_METHOD_
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return orientation;
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};
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bool ARVRPositionalTracker::get_tracks_position() const {
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return tracks_position;
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};
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void ARVRPositionalTracker::set_position(const Vector3 &p_position) {
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_THREAD_SAFE_METHOD_
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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ERR_FAIL_NULL(arvr_server);
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real_t world_scale = arvr_server->get_world_scale();
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ERR_FAIL_COND(world_scale == 0);
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tracks_position = true; // obviously we have this
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rw_position = p_position / world_scale;
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};
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Vector3 ARVRPositionalTracker::get_position() const {
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_THREAD_SAFE_METHOD_
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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ERR_FAIL_NULL_V(arvr_server, rw_position);
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real_t world_scale = arvr_server->get_world_scale();
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return rw_position * world_scale;
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};
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void ARVRPositionalTracker::set_rw_position(const Vector3 &p_rw_position) {
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_THREAD_SAFE_METHOD_
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tracks_position = true; // obviously we have this
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rw_position = p_rw_position;
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};
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Vector3 ARVRPositionalTracker::get_rw_position() const {
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_THREAD_SAFE_METHOD_
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return rw_position;
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};
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void ARVRPositionalTracker::set_mesh(const Ref<Mesh> &p_mesh) {
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_THREAD_SAFE_METHOD_
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mesh = p_mesh;
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};
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Ref<Mesh> ARVRPositionalTracker::get_mesh() const {
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_THREAD_SAFE_METHOD_
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return mesh;
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};
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ARVRPositionalTracker::TrackerHand ARVRPositionalTracker::get_hand() const {
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return hand;
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};
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void ARVRPositionalTracker::set_hand(const ARVRPositionalTracker::TrackerHand p_hand) {
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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ERR_FAIL_NULL(arvr_server);
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if (hand != p_hand) {
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// we can only set this if we've previously set this to be a controller!!
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ERR_FAIL_COND((type != ARVRServer::TRACKER_CONTROLLER) && (p_hand != ARVRPositionalTracker::TRACKER_HAND_UNKNOWN));
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hand = p_hand;
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if (hand == ARVRPositionalTracker::TRACKER_LEFT_HAND) {
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if (!arvr_server->is_tracker_id_in_use_for_type(type, 1)) {
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tracker_id = 1;
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};
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} else if (hand == ARVRPositionalTracker::TRACKER_RIGHT_HAND) {
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if (!arvr_server->is_tracker_id_in_use_for_type(type, 2)) {
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tracker_id = 2;
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};
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};
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};
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};
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Transform ARVRPositionalTracker::get_transform(bool p_adjust_by_reference_frame) const {
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Transform new_transform;
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new_transform.basis = get_orientation();
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new_transform.origin = get_position();
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if (p_adjust_by_reference_frame) {
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ARVRServer *arvr_server = ARVRServer::get_singleton();
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ERR_FAIL_NULL_V(arvr_server, new_transform);
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new_transform = arvr_server->get_reference_frame() * new_transform;
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};
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return new_transform;
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};
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real_t ARVRPositionalTracker::get_rumble() const {
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return rumble;
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};
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void ARVRPositionalTracker::set_rumble(real_t p_rumble) {
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if (p_rumble > 0.0) {
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rumble = p_rumble;
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} else {
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rumble = 0.0;
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};
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};
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ARVRPositionalTracker::ARVRPositionalTracker() {
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type = ARVRServer::TRACKER_UNKNOWN;
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name = "Unknown";
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joy_id = -1;
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tracker_id = 0;
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tracks_orientation = false;
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tracks_position = false;
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hand = TRACKER_HAND_UNKNOWN;
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rumble = 0.0;
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};
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ARVRPositionalTracker::~ARVRPositionalTracker(){
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};
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