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shaders
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
light_cluster_builder.cpp
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Renaming of servers for coherency.
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2020-03-27 15:21:27 -03:00 |
light_cluster_builder.h
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Renaming of servers for coherency.
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2020-03-27 15:21:27 -03:00 |
rasterizer_canvas_rd.cpp
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Renaming of servers for coherency.
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2020-03-27 15:21:27 -03:00 |
rasterizer_canvas_rd.h
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Renaming of servers for coherency.
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2020-03-27 15:21:27 -03:00 |
rasterizer_effects_rd.cpp
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Fix copyright headers for recently added files
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2020-03-28 13:29:29 +01:00 |
rasterizer_effects_rd.h
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Renaming of servers for coherency.
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2020-03-27 15:21:27 -03:00 |
rasterizer_rd.cpp
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Renaming of servers for coherency.
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2020-03-27 15:21:27 -03:00 |
rasterizer_rd.h
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Renaming of servers for coherency.
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2020-03-27 15:21:27 -03:00 |
rasterizer_scene_high_end_rd.cpp
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Renaming of servers for coherency.
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2020-03-27 15:21:27 -03:00 |
rasterizer_scene_high_end_rd.h
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Renaming of servers for coherency.
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2020-03-27 15:21:27 -03:00 |
rasterizer_scene_rd.cpp
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Move glow upscale quality to a global setting, for consistency
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2020-03-30 10:46:03 -03:00 |
rasterizer_scene_rd.h
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Move glow upscale quality to a global setting, for consistency
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2020-03-30 10:46:03 -03:00 |
rasterizer_storage_rd.cpp
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Renaming of servers for coherency.
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2020-03-27 15:21:27 -03:00 |
rasterizer_storage_rd.h
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Renaming of servers for coherency.
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2020-03-27 15:21:27 -03:00 |
render_pipeline_vertex_format_cache_rd.cpp
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Renaming of servers for coherency.
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2020-03-27 15:21:27 -03:00 |
render_pipeline_vertex_format_cache_rd.h
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Renaming of servers for coherency.
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2020-03-27 15:21:27 -03:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
shader_compiler_rd.cpp
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Renaming of servers for coherency.
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2020-03-27 15:21:27 -03:00 |
shader_compiler_rd.h
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Renaming of servers for coherency.
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2020-03-27 15:21:27 -03:00 |
shader_rd.cpp
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Renaming of servers for coherency.
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2020-03-27 15:21:27 -03:00 |
shader_rd.h
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Renaming of servers for coherency.
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2020-03-27 15:21:27 -03:00 |