4ddcdc031b
- Based on C++11's `mutex` - No more need to allocate-deallocate or check for null - No pointer anymore, just a member variable - Platform-specific implementations no longer needed - Simpler for `NO_THREADS` - `BinaryMutex` added for special cases as the non-recursive version - `MutexLock` now takes a reference. At this point the cases of null `Mutex`es are rare. If you ever need that, just don't use `MutexLock`. - `ScopedMutexLock` is dropped and replaced by `MutexLock`, because they were pretty much the same. |
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.. | ||
doc_classes | ||
icons | ||
config.py | ||
register_types.cpp | ||
register_types.h | ||
SCsub | ||
visual_script.cpp | ||
visual_script.h | ||
visual_script_builtin_funcs.cpp | ||
visual_script_builtin_funcs.h | ||
visual_script_editor.cpp | ||
visual_script_editor.h | ||
visual_script_expression.cpp | ||
visual_script_expression.h | ||
visual_script_flow_control.cpp | ||
visual_script_flow_control.h | ||
visual_script_func_nodes.cpp | ||
visual_script_func_nodes.h | ||
visual_script_nodes.cpp | ||
visual_script_nodes.h | ||
visual_script_property_selector.cpp | ||
visual_script_property_selector.h | ||
visual_script_yield_nodes.cpp | ||
visual_script_yield_nodes.h |