4577dfdb67
Existing shadow caster culling takes no account of the camera. This PR adds the highly encapsulated class RenderingLightCuller which can cut down the casters in the shadow volume to only those which can cast shadows on the camera frustum. |
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error_list.cpp | ||
error_list.h | ||
error_macros.cpp | ||
error_macros.h | ||
SCsub |