virtualx-engine/drivers
clayjohn 8fa76a5272 Move debanding into internal sky shader code so that it is applied after everything else.
This ensures that the debanding does not scale with exposure or any other effect.
2022-09-13 10:39:04 -07:00
..
alsa Merge pull request #64607 from RandomShaper/safe_audio_threading 2022-08-25 10:12:25 +02:00
alsamidi Make audio thread control flags safe 2022-08-19 13:28:10 +02:00
coreaudio Merge pull request #64607 from RandomShaper/safe_audio_threading 2022-08-25 10:12:25 +02:00
coremidi Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gl_context Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
gles3 Move debanding into internal sky shader code so that it is applied after everything else. 2022-09-13 10:39:04 -07:00
png [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
pulseaudio Merge pull request #64607 from RandomShaper/safe_audio_threading 2022-08-25 10:12:25 +02:00
spirv-reflect
unix Fixes #65377: get_datetime_* functions can return wrong values 2022-09-10 07:58:38 +08:00
vulkan Fix crash when executing SubViewport.set_size_2d_override_stretch 2022-09-07 22:02:21 +08:00
wasapi Merge pull request #64607 from RandomShaper/safe_audio_threading 2022-08-25 10:12:25 +02:00
windows Rename String plus_file to path_join 2022-08-29 19:38:13 -05:00
winmidi Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
xaudio2 Make audio thread control flags safe 2022-08-19 13:28:10 +02:00
register_driver_types.cpp Refactor module initialization 2022-05-04 17:34:51 +02:00
register_driver_types.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
SCsub [HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer. 2021-11-19 16:59:27 +01:00