.. |
shaders
|
Slight occlusion improvements.
|
2020-06-28 09:11:21 -03:00 |
light_cluster_builder.cpp
|
Style: Enforce separation line between function definitions
|
2020-05-14 16:54:55 +02:00 |
light_cluster_builder.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
rasterizer_canvas_rd.cpp
|
Fixes recently introduced shader leaks
|
2020-06-27 15:08:20 +02:00 |
rasterizer_canvas_rd.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
rasterizer_effects_rd.cpp
|
Fixes recently introduced shader leaks
|
2020-06-27 15:08:20 +02:00 |
rasterizer_effects_rd.h
|
Addition of SDFGI for open world global illumination
|
2020-06-26 11:06:48 -03:00 |
rasterizer_rd.cpp
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
rasterizer_rd.h
|
Addition of SDFGI for open world global illumination
|
2020-06-26 11:06:48 -03:00 |
rasterizer_scene_high_end_rd.cpp
|
Addition of SDFGI for open world global illumination
|
2020-06-26 11:06:48 -03:00 |
rasterizer_scene_high_end_rd.h
|
Addition of SDFGI for open world global illumination
|
2020-06-26 11:06:48 -03:00 |
rasterizer_scene_rd.cpp
|
Environment: Refactor code for readability + more
|
2020-07-01 14:44:45 +02:00 |
rasterizer_scene_rd.h
|
Environment: Refactor code for readability + more
|
2020-07-01 14:44:45 +02:00 |
rasterizer_storage_rd.cpp
|
Addition of SDFGI for open world global illumination
|
2020-06-26 11:06:48 -03:00 |
rasterizer_storage_rd.h
|
Addition of SDFGI for open world global illumination
|
2020-06-26 11:06:48 -03:00 |
render_pipeline_vertex_format_cache_rd.cpp
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
render_pipeline_vertex_format_cache_rd.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-03-30 09:05:53 +02:00 |
shader_compiler_rd.cpp
|
Added const qualifier support for function arguments in shaders
|
2020-07-01 12:55:00 +03:00 |
shader_compiler_rd.h
|
Fix shader's length() function parsing in expressions
|
2020-06-03 19:39:48 +03:00 |
shader_rd.cpp
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
shader_rd.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |