virtualx-engine/scene/animation
Tomasz Chabora 900b2e0fdc Complete rewrite of Tweens
* Tweens were changed from Node to RefCounted. New API is inspired by DOTween.
* Tweens are created and managed by SceneTree, similar to SceneTreeTimer, which makes them ultra cheap to use a lot.
* Animating with Tweens is done by creating sequences of Tweeners. You create them from code and they autostart by default (fire-and-forget).
* There are 4 Tweeners that cover the former Tween functionality: PropertyTweener, IntervalTweener, CallbackTweener and MethodTweener.
* The methods were simplified a lot. Long argument lists are replaced with chained calls on Tweens and Tweeners.
* Tweeners by default execute in sequence, so it's easy to create complex chained animations.
* You can bind a Tween to a node. Tween will be removed automatically when the bound node is freed.
2021-06-19 12:08:50 +02:00
..
animation_blend_space_1d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
animation_blend_space_1d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
animation_blend_space_2d.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
animation_blend_space_2d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
animation_blend_tree.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
animation_blend_tree.h Improve resource load cache 2021-02-11 15:44:28 -03:00
animation_cache.cpp Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
animation_cache.h Disable Skeleton3D when compiling without 3D 2021-06-04 08:33:50 -04:00
animation_node_state_machine.cpp Tweak dozens of editor property hints for consistency 2021-05-25 02:50:35 +02:00
animation_node_state_machine.h Improve resource load cache 2021-02-11 15:44:28 -03:00
animation_player.cpp Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
animation_player.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
animation_tree.cpp Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
animation_tree.h Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
root_motion_view.cpp Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
root_motion_view.h Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
tween.cpp Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00
tween.h Complete rewrite of Tweens 2021-06-19 12:08:50 +02:00