746dddc067
* Map is unnecessary and inefficient in almost every case. * Replaced by the new HashMap. * Renamed Map to RBMap and Set to RBSet for cases that still make sense (order matters) but use is discouraged. There were very few cases where replacing by HashMap was undesired because keeping the key order was intended. I tried to keep those (as RBMap) as much as possible, but might have missed some. Review appreciated!
293 lines
11 KiB
C++
293 lines
11 KiB
C++
/*************************************************************************/
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/* export_plugin.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef IPHONE_EXPORT_PLUGIN_H
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#define IPHONE_EXPORT_PLUGIN_H
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#include "core/config/project_settings.h"
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#include "core/io/file_access.h"
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#include "core/io/image_loader.h"
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#include "core/io/marshalls.h"
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#include "core/io/resource_saver.h"
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#include "core/io/zip_io.h"
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#include "core/os/os.h"
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#include "core/templates/safe_refcount.h"
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#include "core/version.h"
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#include "editor/editor_export.h"
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#include "editor/editor_settings.h"
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#include "main/splash.gen.h"
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#include "platform/iphone/logo.gen.h"
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#include "string.h"
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#include "godot_plugin_config.h"
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#include <sys/stat.h>
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class EditorExportPlatformIOS : public EditorExportPlatform {
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GDCLASS(EditorExportPlatformIOS, EditorExportPlatform);
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Ref<ImageTexture> logo;
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// Plugins
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SafeFlag plugins_changed;
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Thread check_for_changes_thread;
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SafeFlag quit_request;
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Mutex plugins_lock;
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Vector<PluginConfigIOS> plugins;
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typedef Error (*FileHandler)(String p_file, void *p_userdata);
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static Error _walk_dir_recursive(Ref<DirAccess> &p_da, FileHandler p_handler, void *p_userdata);
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static Error _codesign(String p_file, void *p_userdata);
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void _blend_and_rotate(Ref<Image> &p_dst, Ref<Image> &p_src, bool p_rot);
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struct IOSConfigData {
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String pkg_name;
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String binary_name;
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String plist_content;
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String architectures;
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String linker_flags;
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String cpp_code;
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String modules_buildfile;
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String modules_fileref;
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String modules_buildphase;
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String modules_buildgrp;
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Vector<String> capabilities;
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};
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struct ExportArchitecture {
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String name;
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bool is_default = false;
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ExportArchitecture() {}
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ExportArchitecture(String p_name, bool p_is_default) {
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name = p_name;
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is_default = p_is_default;
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}
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};
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struct IOSExportAsset {
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String exported_path;
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bool is_framework = false; // framework is anything linked to the binary, otherwise it's a resource
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bool should_embed = false;
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};
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String _get_additional_plist_content();
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String _get_linker_flags();
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String _get_cpp_code();
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void _fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug);
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Error _export_loading_screen_images(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
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Error _export_loading_screen_file(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
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Error _export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir);
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Vector<ExportArchitecture> _get_supported_architectures();
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Vector<String> _get_preset_architectures(const Ref<EditorExportPreset> &p_preset);
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void _add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets);
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Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets);
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Error _copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets);
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Error _export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets);
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Error _export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug);
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bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const {
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String pname = p_package;
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if (pname.length() == 0) {
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if (r_error) {
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*r_error = TTR("Identifier is missing.");
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}
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return false;
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}
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for (int i = 0; i < pname.length(); i++) {
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char32_t c = pname[i];
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if (!(is_ascii_alphanumeric_char(c) || c == '-' || c == '.')) {
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if (r_error) {
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*r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c));
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}
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return false;
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}
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}
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return true;
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}
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static void _check_for_changes_poll_thread(void *ud) {
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EditorExportPlatformIOS *ea = static_cast<EditorExportPlatformIOS *>(ud);
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while (!ea->quit_request.is_set()) {
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// Nothing to do if we already know the plugins have changed.
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if (!ea->plugins_changed.is_set()) {
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MutexLock lock(ea->plugins_lock);
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Vector<PluginConfigIOS> loaded_plugins = get_plugins();
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if (ea->plugins.size() != loaded_plugins.size()) {
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ea->plugins_changed.set();
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} else {
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for (int i = 0; i < ea->plugins.size(); i++) {
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if (ea->plugins[i].name != loaded_plugins[i].name || ea->plugins[i].last_updated != loaded_plugins[i].last_updated) {
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ea->plugins_changed.set();
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break;
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}
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}
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}
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}
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uint64_t wait = 3000000;
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uint64_t time = OS::get_singleton()->get_ticks_usec();
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while (OS::get_singleton()->get_ticks_usec() - time < wait) {
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OS::get_singleton()->delay_usec(300000);
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if (ea->quit_request.is_set()) {
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break;
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}
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}
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}
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}
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protected:
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virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override;
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virtual void get_export_options(List<ExportOption> *r_options) override;
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public:
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virtual String get_name() const override { return "iOS"; }
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virtual String get_os_name() const override { return "iOS"; }
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virtual Ref<Texture2D> get_logo() const override { return logo; }
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virtual bool should_update_export_options() override {
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bool export_options_changed = plugins_changed.is_set();
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if (export_options_changed) {
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// don't clear unless we're reporting true, to avoid race
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plugins_changed.clear();
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}
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return export_options_changed;
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}
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virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override {
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List<String> list;
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list.push_back("ipa");
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return list;
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}
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virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
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virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
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virtual void get_platform_features(List<String> *r_features) override {
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r_features->push_back("mobile");
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r_features->push_back("ios");
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}
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virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, RBSet<String> &p_features) override {
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}
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EditorExportPlatformIOS();
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~EditorExportPlatformIOS();
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/// List the gdip files in the directory specified by the p_path parameter.
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static Vector<String> list_plugin_config_files(const String &p_path, bool p_check_directories) {
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Vector<String> dir_files;
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Ref<DirAccess> da = DirAccess::open(p_path);
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if (da.is_valid()) {
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da->list_dir_begin();
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while (true) {
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String file = da->get_next();
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if (file.is_empty()) {
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break;
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}
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if (file == "." || file == "..") {
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continue;
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}
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if (da->current_is_hidden()) {
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continue;
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}
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if (da->current_is_dir()) {
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if (p_check_directories) {
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Vector<String> directory_files = list_plugin_config_files(p_path.plus_file(file), false);
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for (int i = 0; i < directory_files.size(); ++i) {
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dir_files.push_back(file.plus_file(directory_files[i]));
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}
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}
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continue;
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}
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if (file.ends_with(PluginConfigIOS::PLUGIN_CONFIG_EXT)) {
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dir_files.push_back(file);
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}
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}
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da->list_dir_end();
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}
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return dir_files;
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}
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static Vector<PluginConfigIOS> get_plugins() {
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Vector<PluginConfigIOS> loaded_plugins;
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String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("ios/plugins");
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if (DirAccess::exists(plugins_dir)) {
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Vector<String> plugins_filenames = list_plugin_config_files(plugins_dir, true);
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if (!plugins_filenames.is_empty()) {
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Ref<ConfigFile> config_file = memnew(ConfigFile);
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for (int i = 0; i < plugins_filenames.size(); i++) {
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PluginConfigIOS config = PluginConfigIOS::load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i]));
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if (config.valid_config) {
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loaded_plugins.push_back(config);
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} else {
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print_error("Invalid plugin config file " + plugins_filenames[i]);
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}
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}
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}
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}
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return loaded_plugins;
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}
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static Vector<PluginConfigIOS> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) {
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Vector<PluginConfigIOS> enabled_plugins;
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Vector<PluginConfigIOS> all_plugins = get_plugins();
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for (int i = 0; i < all_plugins.size(); i++) {
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PluginConfigIOS plugin = all_plugins[i];
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bool enabled = p_presets->get("plugins/" + plugin.name);
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if (enabled) {
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enabled_plugins.push_back(plugin);
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}
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}
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return enabled_plugins;
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}
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};
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#endif
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