virtualx-engine/modules/gltf
Rémi Verschelde 32ddd4f4e0
Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).

(cherry picked from commit 81064cc239)
2024-09-11 12:41:48 +02:00
..
doc_classes Doctool: Remove version attribute from XML header 2024-09-11 12:41:48 +02:00
extensions Fix type hints in GLTFDocumentExtension virtual methods 2024-07-02 04:19:10 +02:00
structures One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
config.py [3.x] Implement physics support in the GLTF module 2023-04-25 15:18:02 -05:00
editor_scene_exporter_gltf_plugin.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
editor_scene_exporter_gltf_plugin.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
editor_scene_importer_gltf.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
editor_scene_importer_gltf.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
gltf_defines.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
gltf_document.cpp Verify GLTF indices to prevent crash with corrupt files 2024-07-31 10:39:17 +01:00
gltf_document.h add ORMSpatialMaterial 2024-02-08 20:34:11 +01:00
gltf_state.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
gltf_state.h GLTF: Fixed external images getting embedded on import 2024-07-22 17:10:19 -03:00
gltf_template_convert.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
packed_scene_gltf.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
packed_scene_gltf.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
README.md [3.x] GLTF: Organize structures and extensions into subfolders 2022-12-01 08:25:21 -06:00
register_types.cpp [3.x] Implement physics support in the GLTF module 2023-04-25 15:18:02 -05:00
register_types.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
SCsub [3.x] GLTF: Organize structures and extensions into subfolders 2022-12-01 08:25:21 -06:00

Godot GLTF import and export module

In a nutshell, the GLTF module works like this:

  • The structures/ folder contains GLTF structures, the small pieces that make up a GLTF file, represented as C++ classes.
  • The extensions/ folder contains GLTF extensions, which are optional features that build on top of the base GLTF spec.
  • GLTFState holds collections of structures and extensions.
  • GLTFDocument operates on GLTFState and its elements.