virtualx-engine/scene
lawnjelly 910ddd13c4 Batching - Add MultiRect command
Large groups of similar rects can be processed more efficiently using the MultiRect command. Processing common to the group can be done as a one off, instead of per rect.

Adds the new API to VisualServerCanvas, and uses the new functionality from Font, BitmapFont, DynamicFont and TileMap, via the VisualServerCanvasHelper class.
2023-03-10 10:58:04 +00:00
..
2d Batching - Add MultiRect command 2023-03-10 10:58:04 +00:00
3d Add error messages for collision exception functions 2023-02-24 00:36:30 +01:00
animation One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
audio Merge pull request #70514 from stmSi/fix-editor-hanging-audio-pitch-scale-nan 2023-02-17 12:15:27 +01:00
debugger Merge pull request #70584 from stmSi/3.x-save-branch-as-scene-not-working-in-remote-without-pausing 2023-01-20 12:12:46 +01:00
gui Batching - Add MultiRect command 2023-03-10 10:58:04 +00:00
main One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
resources Batching - Add MultiRect command 2023-03-10 10:58:04 +00:00
property_utils.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
register_scene_types.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
register_scene_types.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00