virtualx-engine/platform/iphone
Juan Linietsky 0fa94a9690 Build System Changes
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Build System:
-Big clean up of SCons, changed how builds are done to a much cleaner method (check the Github Wiki for instructions).
-Deactivated BlackBerry10 (sorry), if no mantainer found (or BlackBerry does not send us a Passort ;), platform will be removed as we have no longer devices to test.

Engine:
-Removed deprecated object and scene format (was in there just for compatibility, not in use since a long time).
-Added ability to open scenes even if a node type was removed (will try to guess the closest type).
-Removed deprecated node types.
2014-10-07 01:31:49 -03:00
..
globals Fixes from Ariel 2014-08-01 23:35:36 -03:00
app_delegate.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
app_delegate.mm Build System Changes 2014-10-07 01:31:49 -03:00
Appirater.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
Appirater.m GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
audio_driver_iphone.cpp Fixes from Ariel 2014-08-01 23:35:36 -03:00
audio_driver_iphone.h Small Issues & Maintenance 2014-08-01 22:10:38 -03:00
detect.py Build System Changes 2014-10-07 01:31:49 -03:00
game_center.h -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
game_center.mm GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
gl_view.h -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
gl_view.mm 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
godot_iphone.cpp -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
in_app_store.h 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
in_app_store.mm 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
logo.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
main.m GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
os_iphone.cpp A bit of everything: 2014-05-14 01:22:15 -03:00
os_iphone.h A bit of everything: 2014-05-14 01:22:15 -03:00
platform_config.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rasterizer_iphone.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rasterizer_iphone.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00
sem_iphone.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sem_iphone.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
view_controller.h -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
view_controller.mm -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00