virtualx-engine/modules/mono
Hugo Locurcio db22b7ded0
Rename shader parameter uniform setter/getter methods for consistency
`shader_uniform` is now consistenly used across both per-shader
and per-instance shader uniform methods. This makes methods easier
to find in the class reference when looking for them.
2022-08-04 23:17:06 +02:00
..
build_scripts Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
doc_classes Add an XML schema for documentation 2022-02-15 00:03:31 +01:00
editor Rename shader parameter uniform setter/getter methods for consistency 2022-08-04 23:17:06 +02:00
glue Replace Vector3.ToDiagonalMatrix with Basis.FromScale in C# 2022-08-03 10:24:22 -05:00
icons Optimize SVG using svgcleaner --multipass 2020-10-25 10:02:37 +01:00
mono_gd create vector4, vector4i and projection for csharp 2022-07-31 19:42:34 +02:00
utils Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
.editorconfig Add a simple C# .editorconfig 2021-07-23 17:04:53 -04:00
.gitignore
__init__.py
class_db_api_json.cpp Make enum/constant binds 64-bit. 2022-06-17 16:36:26 +03:00
class_db_api_json.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
config.py Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
csharp_script.cpp Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
csharp_script.h Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
Directory.Build.props Add C# source generator for a new ScriptPath attribute 2021-03-06 21:50:32 +01:00
godotsharp_defs.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godotsharp_dirs.cpp Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
godotsharp_dirs.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
managed_callable.cpp Clean up Hash Functions 2022-06-20 12:54:19 +02:00
managed_callable.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
mono_gc_handle.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
mono_gc_handle.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
register_types.cpp Refactor module initialization 2022-05-04 17:34:51 +02:00
register_types.h Refactor module initialization 2022-05-04 17:34:51 +02:00
SCsub Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
SdkPackageVersions.props Bump Godot.NET.Sdk and SourceGenerators versions 2021-12-05 15:56:18 +01:00
signal_awaiter_utils.cpp Fix Callable calls in mono module 2022-07-29 21:56:02 +02:00
signal_awaiter_utils.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00