91e9ad92f5
The main change is to caculate tangent directly from bezier curve, without going through discretized polyline, avoiding pitfalls of discretization. A similar refacor had been applied to Curve3D. The test cases for Curve2D is updated, comparing floating point with is_equal_approxmiate() instead of `==`, in order to avoid float precision problem. |
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classes | ||
tools | ||
translations | ||
class.xsd | ||
Doxyfile | ||
Makefile |