virtualx-engine/platform/android
Rémi Verschelde 68c583d30c
Merge pull request #86619 from Alex2782/fix_flag_decimal
Fix virtual keyboard for decimal values on Android
2024-02-13 23:43:11 +01:00
..
api
doc_classes Improve documentation on Android package unique name 2024-02-06 18:20:39 +01:00
export Update Android dependencies for the project 2024-01-18 10:35:32 -08:00
java Merge pull request #86619 from Alex2782/fix_flag_decimal 2024-02-13 23:43:11 +01:00
plugin
android_input_handler.cpp Add screen-related attributes to mouse input events 2024-02-05 23:30:15 +01:00
android_input_handler.h
android_keys_utils.cpp Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
android_keys_utils.h Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
audio_driver_opensl.cpp
audio_driver_opensl.h
detect.py [iOS/macOS] Add option to automatically build (and sign / archive) bundles. 2024-02-13 16:36:41 +02:00
dir_access_jandroid.cpp
dir_access_jandroid.h
display_server_android.cpp Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
display_server_android.h Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
file_access_android.cpp Use platform-specific methods for FileAccess reading and writing 2023-10-29 17:34:18 +01:00
file_access_android.h Use platform-specific methods for FileAccess reading and writing 2023-10-29 17:34:18 +01:00
file_access_filesystem_jandroid.cpp Use platform-specific methods for FileAccess reading and writing 2023-10-29 17:34:18 +01:00
file_access_filesystem_jandroid.h Use platform-specific methods for FileAccess reading and writing 2023-10-29 17:34:18 +01:00
java_class_wrapper.cpp Fix expected argument count for Callable call errors 2023-09-29 20:00:10 +03:00
java_godot_io_wrapper.cpp
java_godot_io_wrapper.h
java_godot_lib_jni.cpp Update deferred calls to use Callables 2024-01-09 16:11:47 +01:00
java_godot_lib_jni.h
java_godot_view_wrapper.cpp
java_godot_view_wrapper.h Codestyle: Fix some comment issues 2023-11-21 15:26:53 +01:00
java_godot_wrapper.cpp Add const lvalue ref to container parameters 2024-01-05 14:49:57 -03:00
java_godot_wrapper.h Add const lvalue ref to container parameters 2024-01-05 14:49:57 -03:00
jni_utils.cpp
jni_utils.h
net_socket_android.cpp
net_socket_android.h
os_android.cpp Revert https://github.com/godotengine/godot/pull/86682 for the Android platform as it breaks dynamic library loading 2024-01-04 10:06:55 -08:00
os_android.h Improve engine startup/shutdown benchmarks 2023-12-08 12:53:04 +01:00
platform_config.h
platform_gl.h
README.md
rendering_context_driver_vulkan_android.cpp Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
rendering_context_driver_vulkan_android.h Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
SCsub Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
string_android.h
thread_jandroid.cpp
thread_jandroid.h
tts_android.cpp
tts_android.h

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.