.. |
doc_classes
|
|
|
export
|
Reorganize code related to editor theming
|
2024-01-16 11:57:45 +01:00 |
console_wrapper_windows.cpp
|
|
|
crash_handler_windows.cpp
|
|
|
crash_handler_windows.h
|
|
|
detect.py
|
Use raw strings for D3D12 install messages.
|
2024-01-30 11:13:12 +02:00 |
display_server_windows.cpp
|
Merge pull request #87013 from bruvzg/intel_angle_with_ids
|
2024-02-13 17:23:41 +01:00 |
display_server_windows.h
|
Implement support for application status indicators (tray icons).
|
2024-02-13 15:59:35 +02:00 |
gl_manager_windows_angle.cpp
|
|
|
gl_manager_windows_angle.h
|
|
|
gl_manager_windows_native.cpp
|
Codestyle: Fix some comment issues
|
2023-11-21 15:26:53 +01:00 |
gl_manager_windows_native.h
|
|
|
godot.ico
|
|
|
godot.natvis
|
Fix natvis after CowData 64-bit changes
|
2024-02-01 13:40:06 -08:00 |
godot_console.ico
|
|
|
godot_res.rc
|
Remove now unused year member from version.py
|
2024-01-25 15:08:34 +01:00 |
godot_res_wrap.rc
|
Remove now unused year member from version.py
|
2024-01-25 15:08:34 +01:00 |
godot_windows.cpp
|
[Linux] Add support for PCK embedding section with non GNU-ld linkers.
|
2024-01-24 12:21:05 +02:00 |
joypad_windows.cpp
|
|
|
joypad_windows.h
|
|
|
key_mapping_windows.cpp
|
Add InputEventKey.location to tell left from right
|
2024-01-26 14:42:28 +01:00 |
key_mapping_windows.h
|
Add InputEventKey.location to tell left from right
|
2024-01-26 14:42:28 +01:00 |
lang_table.h
|
|
|
msvs.py
|
Add new VS proj generation logic that supports any platform that wants to opt in
|
2024-01-31 16:42:42 +01:00 |
os_windows.cpp
|
Merge pull request #86682 from Daylily-Zeleen/daylily-zeleen/distinguish_between_dynamic_libaray_not_found_and_can't_open
|
2024-01-02 18:06:17 +01:00 |
os_windows.h
|
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
|
2024-02-12 10:02:18 -03:00 |
platform_config.h
|
|
|
platform_gl.h
|
|
|
platform_windows_builders.py
|
[MinGW] Force separate debug symbols if executable size is larger than 1.9 GB.
|
2023-12-03 22:57:37 +02:00 |
README.md
|
|
|
rendering_context_driver_vulkan_windows.cpp
|
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
|
2024-02-12 10:02:18 -03:00 |
rendering_context_driver_vulkan_windows.h
|
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
|
2024-02-12 10:02:18 -03:00 |
SCsub
|
Merge pull request #79875 from bruvzg/mingw_force_sep_ds
|
2024-02-13 17:22:46 +01:00 |
tts_windows.cpp
|
|
|
tts_windows.h
|
|
|
wgl_detect_version.cpp
|
|
|
wgl_detect_version.h
|
|
|
windows_terminal_logger.cpp
|
|
|
windows_terminal_logger.h
|
|
|