92503ae8db
The editor no longer needs to create temporary instances to get the default values. The initializer values of the exported properties are still evaluated at runtime. For example, in the following example, `GetInitialValue()` will be called when first looks for default values: ``` [Export] int MyValue = GetInitialValue(); ``` Exporting fields with a non-supported type now results in a compiler error rather than a runtime error when the script is used.
397 lines
14 KiB
C#
397 lines
14 KiB
C#
using System.Linq;
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using System.Text;
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using Microsoft.CodeAnalysis;
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using Microsoft.CodeAnalysis.CSharp.Syntax;
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using Microsoft.CodeAnalysis.Text;
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namespace Godot.SourceGenerators
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{
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[Generator]
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public class ScriptMemberInvokerGenerator : ISourceGenerator
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{
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public void Execute(GeneratorExecutionContext context)
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{
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if (context.AreGodotSourceGeneratorsDisabled())
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return;
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INamedTypeSymbol[] godotClasses = context
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.Compilation.SyntaxTrees
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.SelectMany(tree =>
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tree.GetRoot().DescendantNodes()
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.OfType<ClassDeclarationSyntax>()
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.SelectGodotScriptClasses(context.Compilation)
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// Report and skip non-partial classes
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.Where(x =>
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{
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if (x.cds.IsPartial())
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{
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if (x.cds.IsNested() && !x.cds.AreAllOuterTypesPartial(out var typeMissingPartial))
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{
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Common.ReportNonPartialGodotScriptOuterClass(context, typeMissingPartial!);
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return false;
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}
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return true;
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}
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Common.ReportNonPartialGodotScriptClass(context, x.cds, x.symbol);
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return false;
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})
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.Select(x => x.symbol)
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)
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.Distinct<INamedTypeSymbol>(SymbolEqualityComparer.Default)
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.ToArray();
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if (godotClasses.Length > 0)
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{
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var typeCache = new MarshalUtils.TypeCache(context);
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foreach (var godotClass in godotClasses)
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{
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VisitGodotScriptClass(context, typeCache, godotClass);
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}
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}
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}
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private static void VisitGodotScriptClass(
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GeneratorExecutionContext context,
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MarshalUtils.TypeCache typeCache,
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INamedTypeSymbol symbol
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)
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{
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INamespaceSymbol namespaceSymbol = symbol.ContainingNamespace;
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string classNs = namespaceSymbol != null && !namespaceSymbol.IsGlobalNamespace ?
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namespaceSymbol.FullQualifiedName() :
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string.Empty;
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bool hasNamespace = classNs.Length != 0;
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bool isInnerClass = symbol.ContainingType != null;
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string uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint()
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+ "_ScriptMemberInvoker_Generated";
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var source = new StringBuilder();
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source.Append("using Godot;\n");
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source.Append("using Godot.NativeInterop;\n");
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source.Append("\n");
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if (hasNamespace)
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{
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source.Append("namespace ");
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source.Append(classNs);
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source.Append(" {\n\n");
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}
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if (isInnerClass)
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{
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var containingType = symbol.ContainingType;
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while (containingType != null)
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{
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source.Append("partial ");
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source.Append(containingType.GetDeclarationKeyword());
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source.Append(" ");
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source.Append(containingType.NameWithTypeParameters());
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source.Append("\n{\n");
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containingType = containingType.ContainingType;
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}
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}
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source.Append("partial class ");
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source.Append(symbol.NameWithTypeParameters());
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source.Append("\n{\n");
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var members = symbol.GetMembers();
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// TODO: Static static marshaling (no reflection, no runtime type checks)
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var methodSymbols = members
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.Where(s => !s.IsStatic && s.Kind == SymbolKind.Method && !s.IsImplicitlyDeclared)
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.Cast<IMethodSymbol>()
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.Where(m => m.MethodKind == MethodKind.Ordinary);
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var propertySymbols = members
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.Where(s => !s.IsStatic && s.Kind == SymbolKind.Property)
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.Cast<IPropertySymbol>();
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var fieldSymbols = members
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.Where(s => !s.IsStatic && s.Kind == SymbolKind.Field && !s.IsImplicitlyDeclared)
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.Cast<IFieldSymbol>();
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var godotClassMethods = methodSymbols.WhereHasGodotCompatibleSignature(typeCache).ToArray();
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var godotClassProperties = propertySymbols.WhereIsGodotCompatibleType(typeCache).ToArray();
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var godotClassFields = fieldSymbols.WhereIsGodotCompatibleType(typeCache).ToArray();
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source.Append(" private partial class GodotInternal {\n");
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// Generate cached StringNames for methods and properties, for fast lookup
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// TODO: Move the generation of these cached StringNames to its own generator
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foreach (var method in godotClassMethods)
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{
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string methodName = method.Method.Name;
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source.Append(" public static readonly StringName MethodName_");
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source.Append(methodName);
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source.Append(" = \"");
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source.Append(methodName);
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source.Append("\";\n");
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}
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source.Append(" }\n"); // class GodotInternal
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// Generate InvokeGodotClassMethod
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if (godotClassMethods.Length > 0)
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{
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source.Append(" protected override bool InvokeGodotClassMethod(in godot_string_name method, ");
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source.Append("NativeVariantPtrArgs args, int argCount, out godot_variant ret)\n {\n");
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foreach (var method in godotClassMethods)
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{
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GenerateMethodInvoker(method, source);
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}
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source.Append(" return base.InvokeGodotClassMethod(method, args, argCount, out ret);\n");
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source.Append(" }\n");
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}
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// Generate Set/GetGodotClassPropertyValue
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if (godotClassProperties.Length > 0 || godotClassFields.Length > 0)
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{
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bool isFirstEntry;
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// Setters
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bool allPropertiesAreReadOnly = godotClassFields.All(fi => fi.FieldSymbol.IsReadOnly) &&
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godotClassProperties.All(pi => pi.PropertySymbol.IsReadOnly);
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if (!allPropertiesAreReadOnly)
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{
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source.Append(" protected override bool SetGodotClassPropertyValue(in godot_string_name name, ");
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source.Append("in godot_variant value)\n {\n");
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isFirstEntry = true;
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foreach (var property in godotClassProperties)
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{
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if (property.PropertySymbol.IsReadOnly)
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continue;
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GeneratePropertySetter(property.PropertySymbol.Name,
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property.PropertySymbol.Type.FullQualifiedName(), source, isFirstEntry);
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isFirstEntry = false;
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}
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foreach (var field in godotClassFields)
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{
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if (field.FieldSymbol.IsReadOnly)
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continue;
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GeneratePropertySetter(field.FieldSymbol.Name,
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field.FieldSymbol.Type.FullQualifiedName(), source, isFirstEntry);
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isFirstEntry = false;
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}
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source.Append(" return base.SetGodotClassPropertyValue(name, value);\n");
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source.Append(" }\n");
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}
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// Getters
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source.Append(" protected override bool GetGodotClassPropertyValue(in godot_string_name name, ");
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source.Append("out godot_variant value)\n {\n");
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isFirstEntry = true;
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foreach (var property in godotClassProperties)
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{
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GeneratePropertyGetter(property.PropertySymbol.Name, source, isFirstEntry);
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isFirstEntry = false;
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}
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foreach (var field in godotClassFields)
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{
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GeneratePropertyGetter(field.FieldSymbol.Name, source, isFirstEntry);
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isFirstEntry = false;
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}
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source.Append(" return base.GetGodotClassPropertyValue(name, out value);\n");
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source.Append(" }\n");
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}
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// Generate HasGodotClassMethod
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if (godotClassMethods.Length > 0)
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{
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source.Append(" protected override bool HasGodotClassMethod(in godot_string_name method)\n {\n");
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bool isFirstEntry = true;
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foreach (var method in godotClassMethods)
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{
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GenerateHasMethodEntry(method, source, isFirstEntry);
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isFirstEntry = false;
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}
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source.Append(" return base.HasGodotClassMethod(method);\n");
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source.Append(" }\n");
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}
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source.Append("}\n"); // partial class
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if (isInnerClass)
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{
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var containingType = symbol.ContainingType;
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while (containingType != null)
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{
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source.Append("}\n"); // outer class
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containingType = containingType.ContainingType;
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}
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}
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if (hasNamespace)
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{
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source.Append("\n}\n");
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}
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context.AddSource(uniqueHint, SourceText.From(source.ToString(), Encoding.UTF8));
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}
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private static void GenerateMethodInvoker(
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GodotMethodData method,
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StringBuilder source
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)
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{
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string methodName = method.Method.Name;
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source.Append(" if (method == GodotInternal.MethodName_");
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source.Append(methodName);
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source.Append(" && argCount == ");
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source.Append(method.ParamTypes.Length);
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source.Append(") {\n");
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if (method.RetType != null)
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source.Append(" object retBoxed = ");
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else
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source.Append(" ");
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source.Append(methodName);
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source.Append("(");
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for (int i = 0; i < method.ParamTypes.Length; i++)
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{
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if (i != 0)
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source.Append(", ");
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// TODO: static marshaling (no reflection, no runtime type checks)
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string paramTypeQualifiedName = method.ParamTypeSymbols[i].FullQualifiedName();
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source.Append("(");
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source.Append(paramTypeQualifiedName);
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source.Append(")Marshaling.ConvertVariantToManagedObjectOfType(args[");
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source.Append(i);
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source.Append("], typeof(");
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source.Append(paramTypeQualifiedName);
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source.Append("))");
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}
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source.Append(");\n");
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if (method.RetType != null)
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{
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// TODO: static marshaling (no reflection, no runtime type checks)
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source.Append(" ret = Marshaling.ConvertManagedObjectToVariant(retBoxed);\n");
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source.Append(" return true;\n");
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}
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else
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{
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source.Append(" ret = default;\n");
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source.Append(" return true;\n");
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}
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source.Append(" }\n");
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}
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private static void GeneratePropertySetter(
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string propertyMemberName,
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string propertyTypeQualifiedName,
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StringBuilder source,
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bool isFirstEntry
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)
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{
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source.Append(" ");
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if (!isFirstEntry)
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source.Append("else ");
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source.Append("if (name == GodotInternal.PropName_");
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source.Append(propertyMemberName);
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source.Append(") {\n");
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source.Append(" ");
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source.Append(propertyMemberName);
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source.Append(" = ");
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// TODO: static marshaling (no reflection, no runtime type checks)
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source.Append("(");
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source.Append(propertyTypeQualifiedName);
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source.Append(")Marshaling.ConvertVariantToManagedObjectOfType(value, typeof(");
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source.Append(propertyTypeQualifiedName);
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source.Append("));\n");
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source.Append(" return true;\n");
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source.Append(" }\n");
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}
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private static void GeneratePropertyGetter(
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string propertyMemberName,
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StringBuilder source,
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bool isFirstEntry
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)
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{
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source.Append(" ");
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if (!isFirstEntry)
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source.Append("else ");
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source.Append("if (name == GodotInternal.PropName_");
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source.Append(propertyMemberName);
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source.Append(") {\n");
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// TODO: static marshaling (no reflection, no runtime type checks)
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source.Append(" value = Marshaling.ConvertManagedObjectToVariant(");
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source.Append(propertyMemberName);
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source.Append(");\n");
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source.Append(" return true;\n");
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source.Append(" }\n");
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}
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private static void GenerateHasMethodEntry(
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GodotMethodData method,
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StringBuilder source,
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bool isFirstEntry
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)
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{
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string methodName = method.Method.Name;
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source.Append(" ");
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if (!isFirstEntry)
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source.Append("else ");
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source.Append("if (method == GodotInternal.MethodName_");
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source.Append(methodName);
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source.Append(") {\n return true;\n }\n");
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}
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public void Initialize(GeneratorInitializationContext context)
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{
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}
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}
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}
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