57e5a33623
Split canvas_texture_storage and texture_storage from render_storage class
10 lines
222 B
Python
10 lines
222 B
Python
#!/usr/bin/env python
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Import("env")
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env.add_source_files(env.servers_sources, "*.cpp")
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SConscript("forward_clustered/SCsub")
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SConscript("forward_mobile/SCsub")
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SConscript("shaders/SCsub")
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SConscript("storage_rd/SCsub")
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