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928cdb4f8a
virtualx-engine
/
thirdparty
/
misc
History
Juan Linietsky
9e3a1e5401
Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
2018-02-21 09:39:09 -03:00
..
aes256.cpp
aes256.h
base64.c
base64.h
clipper.cpp
clipper.hpp
curl_hostcheck.c
curl_hostcheck.h
fastlz.c
fastlz.h
hq2x.cpp
hq2x.h
md5.cpp
md5.h
mikktspace.c
mikktspace.h
pcg.cpp
pcg.h
sha256.c
sha256.h
smaz.c
smaz.h
stb_truetype.h
stb_vorbis.c
triangulator.cpp
triangulator.h
yuv2rgb.h