92b02cb027
Array now implements IList instead of IList<object, object>. Dictionary now implements IDictionary instead of IDictionary<object, object>.
421 lines
13 KiB
C#
421 lines
13 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Collections;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace Godot.Collections
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{
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class DictionarySafeHandle : SafeHandle
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{
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public DictionarySafeHandle(IntPtr handle) : base(IntPtr.Zero, true)
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{
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this.handle = handle;
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}
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public override bool IsInvalid
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{
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get
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{
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return handle == IntPtr.Zero;
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}
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}
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protected override bool ReleaseHandle()
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{
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Dictionary.godot_icall_Dictionary_Dtor(handle);
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return true;
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}
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}
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public class Dictionary :
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IDictionary,
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IDisposable
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{
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DictionarySafeHandle safeHandle;
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bool disposed = false;
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public Dictionary()
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{
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safeHandle = new DictionarySafeHandle(godot_icall_Dictionary_Ctor());
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}
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internal Dictionary(DictionarySafeHandle handle)
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{
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safeHandle = handle;
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}
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internal Dictionary(IntPtr handle)
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{
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safeHandle = new DictionarySafeHandle(handle);
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}
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internal IntPtr GetPtr()
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{
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if (disposed)
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throw new ObjectDisposedException(GetType().FullName);
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return safeHandle.DangerousGetHandle();
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}
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public void Dispose()
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{
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if (disposed)
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return;
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if (safeHandle != null)
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{
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safeHandle.Dispose();
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safeHandle = null;
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}
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disposed = true;
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}
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// IDictionary
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public ICollection Keys
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{
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get
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{
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IntPtr handle = godot_icall_Dictionary_Keys(GetPtr());
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return new Array(new ArraySafeHandle(handle));
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}
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}
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public ICollection Values
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{
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get
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{
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IntPtr handle = godot_icall_Dictionary_Values(GetPtr());
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return new Array(new ArraySafeHandle(handle));
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}
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}
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public bool IsFixedSize => false;
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public bool IsReadOnly => false;
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public object this[object key]
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{
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get => godot_icall_Dictionary_GetValue(GetPtr(), key);
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set => godot_icall_Dictionary_SetValue(GetPtr(), key, value);
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}
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public void Add(object key, object value) => godot_icall_Dictionary_Add(GetPtr(), key, value);
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public void Clear() => godot_icall_Dictionary_Clear(GetPtr());
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public bool Contains(object key) => godot_icall_Dictionary_ContainsKey(GetPtr(), key);
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public IDictionaryEnumerator GetEnumerator() => new DictionaryEnumerator(this);
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public void Remove(object key) => godot_icall_Dictionary_RemoveKey(GetPtr(), key);
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// ICollection
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public object SyncRoot => this;
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public bool IsSynchronized => false;
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public int Count => godot_icall_Dictionary_Count(GetPtr());
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public void CopyTo(System.Array array, int index)
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{
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// TODO Can be done with single internal call
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if (array == null)
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throw new ArgumentNullException(nameof(array), "Value cannot be null.");
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if (index < 0)
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throw new ArgumentOutOfRangeException(nameof(index), "Number was less than the array's lower bound in the first dimension.");
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Array keys = (Array)Keys;
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Array values = (Array)Values;
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int count = Count;
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if (array.Length < (index + count))
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throw new ArgumentException("Destination array was not long enough. Check destIndex and length, and the array's lower bounds.");
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for (int i = 0; i < count; i++)
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{
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array.SetValue(new DictionaryEntry(keys[i], values[i]), index);
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index++;
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}
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}
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// IEnumerable
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IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
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private class DictionaryEnumerator : IDictionaryEnumerator
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{
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Array keys;
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Array values;
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int count;
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int index = -1;
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public DictionaryEnumerator(Dictionary dictionary)
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{
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// TODO 3 internal calls, can reduce to 1
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keys = (Array)dictionary.Keys;
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values = (Array)dictionary.Values;
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count = dictionary.Count;
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}
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public object Current => Entry;
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public DictionaryEntry Entry =>
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// TODO 2 internal calls, can reduce to 1
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new DictionaryEntry(keys[index], values[index]);
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public object Key => Entry.Key;
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public object Value => Entry.Value;
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public bool MoveNext()
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{
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index++;
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return index < count;
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}
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public void Reset()
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{
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index = -1;
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}
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}
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static IntPtr godot_icall_Dictionary_Ctor();
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static void godot_icall_Dictionary_Dtor(IntPtr ptr);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static object godot_icall_Dictionary_GetValue(IntPtr ptr, object key);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static object godot_icall_Dictionary_GetValue_Generic(IntPtr ptr, object key, int valTypeEncoding, IntPtr valTypeClass);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static void godot_icall_Dictionary_SetValue(IntPtr ptr, object key, object value);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static IntPtr godot_icall_Dictionary_Keys(IntPtr ptr);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static IntPtr godot_icall_Dictionary_Values(IntPtr ptr);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static int godot_icall_Dictionary_Count(IntPtr ptr);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static void godot_icall_Dictionary_Add(IntPtr ptr, object key, object value);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static void godot_icall_Dictionary_Clear(IntPtr ptr);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static bool godot_icall_Dictionary_Contains(IntPtr ptr, object key, object value);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static bool godot_icall_Dictionary_ContainsKey(IntPtr ptr, object key);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static bool godot_icall_Dictionary_RemoveKey(IntPtr ptr, object key);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static bool godot_icall_Dictionary_Remove(IntPtr ptr, object key, object value);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static bool godot_icall_Dictionary_TryGetValue(IntPtr ptr, object key, out object value);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static bool godot_icall_Dictionary_TryGetValue_Generic(IntPtr ptr, object key, out object value, int valTypeEncoding, IntPtr valTypeClass);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static void godot_icall_Dictionary_Generic_GetValueTypeInfo(Type valueType, out int valTypeEncoding, out IntPtr valTypeClass);
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}
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public class Dictionary<TKey, TValue> :
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IDictionary<TKey, TValue>
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{
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Dictionary objectDict;
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internal static int valTypeEncoding;
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internal static IntPtr valTypeClass;
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static Dictionary()
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{
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Dictionary.godot_icall_Dictionary_Generic_GetValueTypeInfo(typeof(TValue), out valTypeEncoding, out valTypeClass);
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}
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public Dictionary()
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{
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objectDict = new Dictionary();
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}
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public Dictionary(Dictionary dictionary)
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{
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objectDict = dictionary;
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}
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internal Dictionary(IntPtr handle)
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{
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objectDict = new Dictionary(handle);
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}
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internal Dictionary(DictionarySafeHandle handle)
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{
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objectDict = new Dictionary(handle);
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}
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public static explicit operator Dictionary(Dictionary<TKey, TValue> from)
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{
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return from.objectDict;
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}
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internal IntPtr GetPtr()
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{
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return objectDict.GetPtr();
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}
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// IDictionary<TKey, TValue>
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public TValue this[TKey key]
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{
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get
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{
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return (TValue)Dictionary.godot_icall_Dictionary_GetValue_Generic(objectDict.GetPtr(), key, valTypeEncoding, valTypeClass);
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}
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set
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{
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objectDict[key] = value;
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}
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}
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public ICollection<TKey> Keys
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{
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get
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{
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IntPtr handle = Dictionary.godot_icall_Dictionary_Keys(objectDict.GetPtr());
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return new Array<TKey>(new ArraySafeHandle(handle));
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}
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}
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public ICollection<TValue> Values
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{
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get
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{
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IntPtr handle = Dictionary.godot_icall_Dictionary_Values(objectDict.GetPtr());
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return new Array<TValue>(new ArraySafeHandle(handle));
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}
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}
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public void Add(TKey key, TValue value)
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{
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objectDict.Add(key, value);
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}
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public bool ContainsKey(TKey key)
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{
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return objectDict.Contains(key);
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}
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public bool Remove(TKey key)
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{
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return Dictionary.godot_icall_Dictionary_RemoveKey(GetPtr(), key);
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}
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public bool TryGetValue(TKey key, out TValue value)
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{
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object retValue;
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bool found = Dictionary.godot_icall_Dictionary_TryGetValue_Generic(GetPtr(), key, out retValue, valTypeEncoding, valTypeClass);
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value = found ? (TValue)retValue : default(TValue);
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return found;
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}
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// ICollection<KeyValuePair<TKey, TValue>>
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public int Count
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{
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get
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{
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return objectDict.Count;
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}
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}
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public bool IsReadOnly
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{
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get
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{
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return objectDict.IsReadOnly;
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}
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}
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public void Add(KeyValuePair<TKey, TValue> item)
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{
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objectDict.Add(item.Key, item.Value);
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}
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public void Clear()
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{
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objectDict.Clear();
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}
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public bool Contains(KeyValuePair<TKey, TValue> item)
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{
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return objectDict.Contains(new KeyValuePair<object, object>(item.Key, item.Value));
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}
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public void CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex)
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{
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if (array == null)
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throw new ArgumentNullException(nameof(array), "Value cannot be null.");
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if (arrayIndex < 0)
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throw new ArgumentOutOfRangeException(nameof(arrayIndex), "Number was less than the array's lower bound in the first dimension.");
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// TODO 3 internal calls, can reduce to 1
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Array<TKey> keys = (Array<TKey>)Keys;
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Array<TValue> values = (Array<TValue>)Values;
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int count = Count;
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if (array.Length < (arrayIndex + count))
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throw new ArgumentException("Destination array was not long enough. Check destIndex and length, and the array's lower bounds.");
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for (int i = 0; i < count; i++)
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{
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// TODO 2 internal calls, can reduce to 1
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array[arrayIndex] = new KeyValuePair<TKey, TValue>(keys[i], values[i]);
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arrayIndex++;
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}
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}
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public bool Remove(KeyValuePair<TKey, TValue> item)
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{
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return Dictionary.godot_icall_Dictionary_Remove(GetPtr(), item.Key, item.Value); ;
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}
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// IEnumerable<KeyValuePair<TKey, TValue>>
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public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
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{
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// TODO 3 internal calls, can reduce to 1
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Array<TKey> keys = (Array<TKey>)Keys;
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Array<TValue> values = (Array<TValue>)Values;
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int count = Count;
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for (int i = 0; i < count; i++)
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{
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// TODO 2 internal calls, can reduce to 1
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yield return new KeyValuePair<TKey, TValue>(keys[i], values[i]);
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}
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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return GetEnumerator();
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}
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}
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}
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