virtualx-engine/misc/dist
Rémi Verschelde 92bee43adb
Bump version to 4.0-stable \o/
4 years of development.
12,000 merged pull requests.
7,000 fixed issues.
1,500 individual contributors across engine and docs.

The Godot 4.0 release is by all metrics our biggest release so far.
No stone has been left unturned, all parts of the engine have been
modernized, refactored, overhauled, rewritten, redesigned.

Our work is far from done. Many areas still have significant known issues,
and will require focused work from all willing contributors to fix blocking
bugs, implement missing features, optimize for performance or compatibility,
and improve the user experience.

But Godot 4.0 marks the start of the new, modern Godot Engine, and a solid
foundation for us all to build upon. Future 4.x releases will come with a
much faster cadence, enabling us to iterate quickly on new features and
improvements to what we already provide.

To all of you who were involved in making Godot 4.0 what it is today, however
big or small your contributions were:

THANK YOU!

This was a massive undertaking, and you all participated in unique and
wonderful ways to build a free and open source game engine for everyone to
use and enjoy. You are breathtaking! <3
2023-03-01 01:38:07 +01:00
..
document_icons [macOS] Update MIME codes and file type names to match "dist/linux/org.godotengine.Godot.xml" definitions. Add missing "shader" type icon. 2021-09-20 13:12:34 +03:00
html Improve feature errors in HTML5 for easier understanding 2022-10-23 19:13:42 +02:00
ios_xcode [iOS] Fix Xcode project file list. 2023-02-22 13:37:41 +02:00
linux Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00
macos Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
macos_template.app/Contents Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
macos_tools.app/Contents One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shell One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
uwp_template Commit other files changed by file_format.sh 2020-07-13 14:14:11 -04:00
windows Bump version to 4.0-stable \o/ 2023-03-01 01:38:07 +01:00
icon_console.svg [Windows] Optimize editor icon, use different icon for console executable. 2022-11-29 09:39:03 +02:00
project_icon.svg Change logo in the About dialog box (return Godot's teeth) 2021-02-14 18:50:05 +03:00