virtualx-engine/servers/physics_2d
Black-Cat d710af2e97
Fix precision in physics supports generation
Lower threshold for dot was (1.0 - threshold) which is incorrect.
Patch changes it to correct version sqrt(1.0 - threshold * threshold)

Co-authored-by: Ricardo Buring <ricardo.buring@gmail.com>
2023-04-29 12:12:10 +01:00
..
godot_area_2d.cpp Replace Area gravity point distance scale with unit distance 2023-01-29 22:12:00 -06:00
godot_area_2d.h Replace Area gravity point distance scale with unit distance 2023-01-29 22:12:00 -06:00
godot_area_pair_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_area_pair_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_body_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_body_2d.h PhysicsDirectBodyState2D: add get_contact_local_velocity_at_position 2023-04-14 11:40:06 +02:00
godot_body_direct_state_2d.cpp PhysicsDirectBodyState2D: add get_contact_local_velocity_at_position 2023-04-14 11:40:06 +02:00
godot_body_direct_state_2d.h PhysicsDirectBodyState2D: add get_contact_local_velocity_at_position 2023-04-14 11:40:06 +02:00
godot_body_pair_2d.cpp PhysicsDirectBodyState2D: add get_contact_local_velocity_at_position 2023-04-14 11:40:06 +02:00
godot_body_pair_2d.h Add get_contact_impulse method to PhysicsDirectBodyState2D 2023-01-10 23:28:02 +01:00
godot_broad_phase_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_broad_phase_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_broad_phase_2d_bvh.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_broad_phase_2d_bvh.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_collision_object_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_collision_object_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_collision_solver_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_collision_solver_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_collision_solver_2d_sat.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_collision_solver_2d_sat.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_constraint_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_joints_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_joints_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_physics_server_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_physics_server_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_shape_2d.cpp Fix precision in physics supports generation 2023-04-29 12:12:10 +01:00
godot_shape_2d.h Fix precision in physics supports generation 2023-04-29 12:12:10 +01:00
godot_space_2d.cpp Merge pull request #66076 from Sauermann/fix-double-physics-input-events-for-layers 2023-02-01 07:29:16 +01:00
godot_space_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_step_2d.cpp Move some worker_thread_pool.h includes out of header files 2023-02-13 14:02:01 -05:00
godot_step_2d.h Move some worker_thread_pool.h includes out of header files 2023-02-13 14:02:01 -05:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00