virtualx-engine/core/input
bruvzg daad4aed62
Cleanup and unify keyboard input.
- Unify keycode values (secondary label printed on a key), remove unused hardcoded Latin-1 codes.
- Unify IME behaviour, add inline composition string display on Windows and X11.
- Add key_label (localized label printed on a key) value to the key events, and allow mapping actions to the unshifted Unicode events.
- Add support for physical keyboard (Bluetooth or Sidecar) handling on iOS.
- Add support for media key handling on macOS.

Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-01-23 15:08:12 +02:00
..
default_controller_mappings.h
gamecontrollerdb.txt
godotcontrollerdb.txt
input.cpp Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
input.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
input_builders.py
input_enums.h
input_event.cpp Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
input_event.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
input_map.cpp
input_map.h
SCsub
shortcut.cpp
shortcut.h