virtualx-engine/drivers
Juan Linietsky b324ff7ea5 A bit of everything:
-IMA-ADPCM support for samples, this means that sound effects can be compressed and use 4 timess less RAM.
-New 3D import workflow based on Wavefront OBJ. Import single objects as mesh resources instead of full scenes. Many people prefers to work this way. Just like the rest of the imported resources, these are updated in realtime if modified externally.
-Mesh resources now support naming surfaces. This helps reimporting to identify which user-created materials must be kept.
-Several fixes and improvements to SurfaceTool.
-Anti Aliasing added to WorldEnvironment effects (using FXAA)
-2D Physics bodies (RigidBody, KinematicBody, etc), Raycasts, Tilemap, etc support collision layers. This makes easy to group which objects collide against which.
-2D Trigger shapes can now also trigger collision reporting in other 2D bodies (it used to be in Area2D before)
-Viewport render target textures can now be filtered.
-Few fixes in GDscript make it easier to work with static functions and class members.
-Several and many bugfixes.
2014-05-14 01:22:15 -03:00
..
alsa GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
builtin_openssl -OpenSSL Fixes 2014-05-01 09:53:37 -03:00
builtin_zlib GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
chibi GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
convex_decomp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
dds GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
etc1 GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
gl_context GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
gles1 Lots of 3D improvements: 2014-05-04 22:50:23 -03:00
gles2 A bit of everything: 2014-05-14 01:22:15 -03:00
jpg GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
mpc -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
nedmalloc GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
ogg GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
openssl A bit of everything: 2014-05-14 01:22:15 -03:00
png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
pvr GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rtaudio GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
speex -OpenSSL Fixes 2014-05-01 09:53:37 -03:00
squish GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
theora GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
trex GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
unix -Support for changing fonts 2014-04-05 12:39:30 -03:00
vorbis -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
webp Fixed build issue on linux (missing webp include path). 2014-02-14 18:45:20 +04:00
windows Implement thread id in windows platform 2014-03-24 16:06:10 +08:00
register_driver_types.cpp -OpenSSL Fixes 2014-05-01 09:53:37 -03:00
register_driver_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub -Added OpenSSL and HTTPS support 2014-04-28 21:56:43 -03:00