.. |
2d
|
Merge pull request #64367 from Mickeon/rename-var-to-str
|
2022-08-26 23:04:06 +02:00 |
3d
|
Merge pull request #64367 from Mickeon/rename-var-to-str
|
2022-08-26 23:04:06 +02:00 |
animation
|
Add linear/cubic angle interpolation to Animation interpolation type
|
2022-08-27 07:58:22 +09:00 |
audio
|
Rename str2var to str_to_var and similar
|
2022-08-26 14:58:22 +02:00 |
debugger
|
Swap arguments of ResourceSaver.save()
|
2022-07-29 19:53:09 +02:00 |
gui
|
Merge pull request #64972 from YeldhamDev/you_too_menubar
|
2022-08-29 07:55:46 +02:00 |
main
|
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
|
2022-08-27 11:52:29 -06:00 |
resources
|
Merge pull request #64999 from Chaosus/fix_packed_scene_crash
|
2022-08-28 21:21:53 +02:00 |
property_utils.cpp
|
Cleanup and move char functions to the char_utils.h header.
|
2022-02-04 11:35:01 +02:00 |
property_utils.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
register_scene_types.cpp
|
Implement custom non-trivial shader functions
|
2022-08-27 22:59:12 +02:00 |
register_scene_types.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
scene_string_names.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
scene_string_names.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
SCsub
|
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
|
2022-07-26 09:31:12 +02:00 |