virtualx-engine/servers/visual
Pedro J. Estébanez 93ffd9023f Add AT_LIGHT_PASS builtin to canvas shaders
This one allows for complex shaders paired with a simple lighting shader to skip code that would otherwise be pointlessly (and wastefully) run during the light pass.

Depending on your game (number of items and lights), this can yield some performance gain.
2017-06-15 02:03:15 +02:00
..
default_mouse_cursor.xpm GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rasterizer.cpp Fixed a typo in a Visual Server var name (#8977) 2017-05-29 08:08:16 +02:00
rasterizer.h renamed all Rect3.pos to Rect3.position 2017-06-09 15:54:02 +02:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
shader_language.cpp Added depth texture support (using parallax) to default material. 2017-06-04 20:35:45 -03:00
shader_language.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
shader_types.cpp Add AT_LIGHT_PASS builtin to canvas shaders 2017-06-15 02:03:15 +02:00
shader_types.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
visual_server_canvas.cpp Fix build error 2017-06-05 21:19:54 +07:00
visual_server_canvas.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
visual_server_global.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
visual_server_global.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
visual_server_light_baker.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
visual_server_light_baker.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
visual_server_raster.cpp -Restored multithread capability to VisualServer 2017-06-09 00:24:18 -03:00
visual_server_raster.h -Restored multithread capability to VisualServer 2017-06-09 00:24:18 -03:00
visual_server_scene.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
visual_server_scene.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
visual_server_viewport.cpp -Restored multithread capability to VisualServer 2017-06-09 00:24:18 -03:00
visual_server_viewport.h -Restored multithread capability to VisualServer 2017-06-09 00:24:18 -03:00
visual_server_wrap_mt.cpp -Restored multithread capability to VisualServer 2017-06-09 00:24:18 -03:00
visual_server_wrap_mt.h -Restored multithread capability to VisualServer 2017-06-09 00:24:18 -03:00