virtualx-engine/scene
Markus Sauermann 945babc619 Prohibit execution of delayed input events by different means
In some cases it can happen, that the order of input events and
window events is not followed, when input buffering or input accumulation
is active.

The display server order `InputEvent` => window-event gets changed to
window-event => `InputEvent` which becomes problematic in certain
situations.

This PR makes sure, that the order is adhered to by flushing input events
before a window event is sent.
Previously this problem was mitigated by discarding these delayed events.
But this solution was problematic in the setting of android input events.
2024-03-27 20:58:15 +01:00
..
2d Merge pull request #89820 from rburing/concave_collision_polygon_2d 2024-03-26 13:45:31 +01:00
3d Merge pull request #89727 from Malcolmnixon/fix-avatars-without-root-bone 2024-03-24 01:22:50 +01:00
animation Merge pull request #89794 from TokageItLab/animationplayback-seek 2024-03-24 01:23:31 +01:00
audio Merge pull request #87830 from KoBeWi/internalization_aka_i15n 2024-02-19 17:06:32 +01:00
debugger Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport 2024-02-13 18:53:21 +09:00
gui Merge pull request #89625 from kitbdev/not-the-end-of-the-line 2024-03-26 13:45:22 +01:00
main Prohibit execution of delayed input events by different means 2024-03-27 20:58:15 +01:00
resources Add 'override' mark to ResourceFormat class 2024-03-25 04:06:34 +08:00
theme SCons: Remove run_in_subprocess dependency 2024-03-11 13:20:09 -05:00
property_list_helper.cpp Fix implementation of property_can_revert() in PropertyListHelper 2024-02-22 15:05:19 +01:00
property_list_helper.h Add PropertyListHelper to PopupMenu 2024-02-11 12:09:55 +01:00
property_utils.cpp Fix inherited scenes produce errors in editor when "editable_children" is true 2024-03-10 07:37:47 +08:00
property_utils.h
register_scene_types.cpp Add new Parallax2D node 2024-03-03 15:46:40 -05:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub