virtualx-engine/tools/editor/scenes_dock.cpp
Rémi Verschelde 94c34ff890 i18n: Proofreading of all strings
Done to ensure that no important identifiers are translatable,
to fix compound strings using the new vformat() function, and
some general English proofreading here and there.
2016-05-21 00:21:57 +02:00

1638 lines
41 KiB
C++

/*************************************************************************/
/* scenes_dock.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scenes_dock.h"
#include "os/dir_access.h"
#include "os/file_access.h"
#include "globals.h"
#include "io/resource_loader.h"
#include "os/os.h"
#include "editor_node.h"
#include "editor_settings.h"
#include "scene/main/viewport.h"
bool ScenesDock::_create_tree(TreeItem *p_parent,EditorFileSystemDirectory *p_dir) {
TreeItem *item = tree->create_item(p_parent);
String dname=p_dir->get_name();
if (dname=="")
dname="res://";
item->set_text(0,dname);
item->set_icon(0,get_icon("Folder","EditorIcons"));
item->set_selectable(0,true);
String lpath = p_dir->get_path();
if (lpath!="res://" && lpath.ends_with("/")) {
lpath=lpath.substr(0,lpath.length()-1);
}
item->set_metadata(0,lpath);
if (lpath==path) {
item->select(0);
}
//item->set_custom_bg_color(0,get_color("prop_subsection","Editor"));
bool has_items=false;
for(int i=0;i<p_dir->get_subdir_count();i++) {
if (_create_tree(item,p_dir->get_subdir(i)))
has_items=true;
}
#if 0
for (int i=0;i<p_dir->get_file_count();i++) {
String file_name = p_dir->get_file(i);
String file_path = p_dir->get_file_path(i);
// ScenesDockFilter::FILTER_PATH
String search_from = file_path.right(6); // trim "res://"
if (file_filter == ScenesDockFilter::FILTER_NAME)
search_from = file_name;
else if (file_filter == ScenesDockFilter::FILTER_FOLDER)
search_from = file_path.right(6).get_base_dir();
if (search_term!="" && search_from.findn(search_term)==-1)
continue;
bool isfave = favorites.has(file_path);
if (button_favorite->is_pressed() && !isfave)
continue;
TreeItem *fitem = tree->create_item(item);
fitem->set_cell_mode(0,TreeItem::CELL_MODE_CHECK);
fitem->set_editable(0,true);
fitem->set_checked(0,isfave);
fitem->set_text(0,file_name);
Ref<Texture> icon = get_icon( (has_icon(p_dir->get_file_type(i),"EditorIcons")?p_dir->get_file_type(i):String("Object")),"EditorIcons");
fitem->set_icon(0, icon );
fitem->set_metadata(0,file_path);
//if (p_dir->files[i]->icon.is_valid()) {
// fitem->set_icon(0,p_dir->files[i]->icon);
// }
has_items=true;
}
#endif
/*if (!has_items) {
memdelete(item);
return false;
}*/
return true;
}
void ScenesDock::_update_tree() {
tree->clear();
updating_tree=true;
TreeItem *root = tree->create_item();
TreeItem *favorites = tree->create_item(root);
favorites->set_icon(0, get_icon("Favorites","EditorIcons") );
favorites->set_text(0,TTR("Favorites:"));
favorites->set_selectable(0,false);
Vector<String> faves = EditorSettings::get_singleton()->get_favorite_dirs();
for(int i=0;i<faves.size();i++) {
if (!faves[i].begins_with("res://"))
continue;
TreeItem *ti = tree->create_item(favorites);
String fv = faves[i];
if (fv=="res://")
ti->set_text(0,"/");
else
ti->set_text(0,faves[i].get_file());
ti->set_icon(0,get_icon("Folder","EditorIcons"));
ti->set_selectable(0,true);
ti->set_metadata(0,faves[i]);
}
_create_tree(root,EditorFileSystem::get_singleton()->get_filesystem());
updating_tree=false;
}
void ScenesDock::_notification(int p_what) {
switch(p_what) {
case NOTIFICATION_RESIZED: {
bool new_mode = get_size().height < get_viewport_rect().size.height*3/4;
if (new_mode != split_mode ) {
split_mode=new_mode;
//print_line("SPLIT MODE? "+itos(split_mode));
if (split_mode) {
file_list_vb->hide();
tree->set_v_size_flags(SIZE_EXPAND_FILL);
button_back->show();
} else {
tree->show();
file_list_vb->show();
tree->set_v_size_flags(SIZE_FILL);
button_back->hide();
if (!EditorFileSystem::get_singleton()->is_scanning()) {
_fs_changed();
}
}
}
} break;
case NOTIFICATION_ENTER_TREE: {
if (initialized)
return;
initialized=true;
EditorFileSystem::get_singleton()->connect("filesystem_changed",this,"_fs_changed");
button_reload->set_icon( get_icon("Reload","EditorIcons"));
button_favorite->set_icon( get_icon("Favorites","EditorIcons"));
button_fav_up->set_icon( get_icon("MoveUp","EditorIcons"));
button_fav_down->set_icon( get_icon("MoveDown","EditorIcons"));
//button_instance->set_icon( get_icon("Add","EditorIcons"));
//button_open->set_icon( get_icon("Folder","EditorIcons"));
button_back->set_icon( get_icon("Filesystem","EditorIcons"));
display_mode->set_icon( get_icon("FileList","EditorIcons"));
display_mode->connect("pressed",this,"_change_file_display");
//file_options->set_icon( get_icon("Tools","EditorIcons"));
files->connect("item_activated",this,"_select_file");
button_hist_next->connect("pressed",this,"_fw_history");
button_hist_prev->connect("pressed",this,"_bw_history");
search_button->set_icon( get_icon("Zoom","EditorIcons"));
button_hist_next->set_icon( get_icon("Forward","EditorIcons"));
button_hist_prev->set_icon( get_icon("Back","EditorIcons"));
file_options->connect("item_pressed",this,"_file_option");
button_back->connect("pressed",this,"_go_to_tree",varray(),CONNECT_DEFERRED);
current_path->connect("text_entered",this,"_go_to_dir");
_update_tree(); //maybe it finished already
if (EditorFileSystem::get_singleton()->is_scanning()) {
_set_scannig_mode();
}
} break;
case NOTIFICATION_PROCESS: {
if (EditorFileSystem::get_singleton()->is_scanning()) {
scanning_progress->set_val(EditorFileSystem::get_singleton()->get_scanning_progress()*100);
}
} break;
case NOTIFICATION_EXIT_TREE: {
} break;
case NOTIFICATION_DRAG_BEGIN: {
Dictionary dd = get_viewport()->gui_get_drag_data();
if (tree->is_visible() && dd.has("type") && (
(String(dd["type"])=="files") || (String(dd["type"])=="files_and_dirs") || (String(dd["type"])=="resource"))) {
tree->set_drop_mode_flags(Tree::DROP_MODE_ON_ITEM);
}
} break;
case NOTIFICATION_DRAG_END: {
tree->set_drop_mode_flags(0);
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
display_mode->set_pressed(int(EditorSettings::get_singleton()->get("file_dialog/display_mode"))==EditorFileDialog::DISPLAY_LIST);
_change_file_display();
} break;
}
}
void ScenesDock::_dir_selected() {
TreeItem *ti = tree->get_selected();
if (!ti)
return;
String dir = ti->get_metadata(0);
bool found=false;
Vector<String> favorites = EditorSettings::get_singleton()->get_favorite_dirs();
for(int i=0;i<favorites.size();i++) {
if (favorites[i]==dir) {
found=true;
break;
}
}
button_favorite->set_pressed(found);
if (ti->get_parent() && ti->get_parent()->get_parent()==tree->get_root() && !ti->get_parent()->get_prev()) {
//a favorite!!!
button_fav_up->set_disabled(!ti->get_prev());
button_fav_down->set_disabled(!ti->get_next());
} else {
button_fav_up->set_disabled(true);
button_fav_down->set_disabled(true);
}
if (!split_mode) {
_open_pressed(); //go directly to dir
}
}
void ScenesDock::_fav_up_pressed() {
TreeItem *sel = tree->get_selected();
if (!sel)
return ;
if (!sel->get_prev())
return;
String sw = sel->get_prev()->get_metadata(0);
String txt = sel->get_metadata(0);
Vector<String> favorited = EditorSettings::get_singleton()->get_favorite_dirs();
int a_idx=favorited.find(sw);
int b_idx=favorited.find(txt);
if (a_idx==-1 || b_idx==-1)
return;
SWAP(favorited[a_idx],favorited[b_idx]);
EditorSettings::get_singleton()->set_favorite_dirs(favorited);
_update_tree();
if (!tree->get_root() || !tree->get_root()->get_children() || !tree->get_root()->get_children()->get_children())
return;
sel = tree->get_root()->get_children()->get_children();
while(sel) {
String t = sel->get_metadata(0);
if (t==txt) {
sel->select(0);
return;
}
sel=sel->get_next();
}
}
void ScenesDock::_fav_down_pressed() {
TreeItem *sel = tree->get_selected();
if (!sel)
return ;
if (!sel->get_next())
return;
String sw = sel->get_next()->get_metadata(0);
String txt = sel->get_metadata(0);
Vector<String> favorited = EditorSettings::get_singleton()->get_favorite_dirs();
int a_idx=favorited.find(sw);
int b_idx=favorited.find(txt);
if (a_idx==-1 || b_idx==-1)
return;
SWAP(favorited[a_idx],favorited[b_idx]);
EditorSettings::get_singleton()->set_favorite_dirs(favorited);
_update_tree();
if (!tree->get_root() || !tree->get_root()->get_children() || !tree->get_root()->get_children()->get_children())
return;
sel = tree->get_root()->get_children()->get_children();
while(sel) {
String t = sel->get_metadata(0);
if (t==txt) {
sel->select(0);
return;
}
sel=sel->get_next();
}
}
void ScenesDock::_favorites_pressed() {
TreeItem *sel = tree->get_selected();
if (!sel)
return ;
String dir = sel->get_metadata(0);
int idx = -1;
Vector<String> favorites = EditorSettings::get_singleton()->get_favorite_dirs();
for(int i=0;i<favorites.size();i++) {
if (favorites[i]==dir) {
idx=i;
break;
}
}
if (button_favorite->is_pressed() && idx==-1) {
favorites.push_back(dir);
EditorSettings::get_singleton()->set_favorite_dirs(favorites);
_update_tree();
} else if (!button_favorite->is_pressed() && idx!=-1) {
favorites.remove(idx);
EditorSettings::get_singleton()->set_favorite_dirs(favorites);
_update_tree();
}
}
String ScenesDock::get_selected_path() const {
TreeItem *sel = tree->get_selected();
if (!sel)
return "";
String path = sel->get_metadata(0);
return "res://"+path;
}
void ScenesDock::_thumbnail_done(const String& p_path,const Ref<Texture>& p_preview, const Variant& p_udata) {
bool valid=false;
if (!search_box->is_hidden()) {
valid=true;
} else {
valid=(path==p_path.get_base_dir());
}
if (p_preview.is_valid() && valid) {
Array uarr=p_udata;
int idx=uarr[0];
String file=uarr[1];
if (idx>=files->get_item_count())
return;
if (files->get_item_text(idx)!=file)
return;
String fpath = files->get_item_metadata(idx);
if (fpath!=p_path)
return;
files->set_item_icon(idx,p_preview);
}
}
void ScenesDock::_change_file_display() {
if (display_mode->is_pressed()) {
display_mode->set_icon( get_icon("FileThumbnail","EditorIcons"));
} else {
display_mode->set_icon( get_icon("FileList","EditorIcons"));
}
_update_files(true);
}
void ScenesDock::_search(EditorFileSystemDirectory *p_path,List<FileInfo>* matches,int p_max_items) {
if (matches->size()>p_max_items)
return;
for(int i=0;i<p_path->get_subdir_count();i++) {
_search(p_path->get_subdir(i),matches,p_max_items);
}
String match = search_box->get_text();
for(int i=0;i<p_path->get_file_count();i++) {
String file = p_path->get_file(i);
if (file.find(match)!=-1) {
FileInfo fi;
fi.name=file;
fi.type=p_path->get_file_type(i);
fi.path=p_path->get_file_path(i);
matches->push_back(fi);
if (matches->size()>p_max_items)
return;
}
}
}
void ScenesDock::_update_files(bool p_keep_selection) {
Set<String> cselection;
if (p_keep_selection) {
for(int i=0;i<files->get_item_count();i++) {
if (files->is_selected(i))
cselection.insert(files->get_item_text(i));
}
}
files->clear();
current_path->set_text(path);
EditorFileSystemDirectory *efd = EditorFileSystem::get_singleton()->get_path(path);
if (!efd)
return;
int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size");
Ref<Texture> folder_thumbnail;
Ref<Texture> file_thumbnail;
bool use_thumbnails=!display_mode->is_pressed();
bool use_folders = !search_box->is_visible() && split_mode;
if (use_thumbnails) { //thumbnails
files->set_max_columns(0);
files->set_icon_mode(ItemList::ICON_MODE_TOP);
files->set_fixed_column_width(thumbnail_size*3/2);
files->set_max_text_lines(2);
files->set_min_icon_size(Size2(thumbnail_size,thumbnail_size));
if (!has_icon("ResizedFolder","EditorIcons")) {
Ref<ImageTexture> folder = get_icon("FolderBig","EditorIcons");
Image img = folder->get_data();
img.resize(thumbnail_size,thumbnail_size);
Ref<ImageTexture> resized_folder = Ref<ImageTexture>( memnew( ImageTexture));
resized_folder->create_from_image(img,0);
Theme::get_default()->set_icon("ResizedFolder","EditorIcons",resized_folder);
}
folder_thumbnail = get_icon("ResizedFolder","EditorIcons");
if (!has_icon("ResizedFile","EditorIcons")) {
Ref<ImageTexture> file = get_icon("FileBig","EditorIcons");
Image img = file->get_data();
img.resize(thumbnail_size,thumbnail_size);
Ref<ImageTexture> resized_file = Ref<ImageTexture>( memnew( ImageTexture));
resized_file->create_from_image(img,0);
Theme::get_default()->set_icon("ResizedFile","EditorIcons",resized_file);
}
file_thumbnail = get_icon("ResizedFile","EditorIcons");
} else {
files->set_icon_mode(ItemList::ICON_MODE_LEFT);
files->set_max_columns(1);
files->set_max_text_lines(1);
files->set_fixed_column_width(0);
files->set_min_icon_size(Size2());
}
if (use_folders) {
if (path!="res://") {
if (use_thumbnails) {
files->add_item("..",folder_thumbnail,true);
} else {
files->add_item("..",get_icon("folder","FileDialog"),true);
}
String bd = path.get_base_dir();
if (bd!="res://" && !bd.ends_with("/"))
bd+="/";
files->set_item_metadata(files->get_item_count()-1,bd);
}
for(int i=0;i<efd->get_subdir_count();i++) {
String dname=efd->get_subdir(i)->get_name();
if (use_thumbnails) {
files->add_item(dname,folder_thumbnail,true);
} else {
files->add_item(dname,get_icon("folder","FileDialog"),true);
}
files->set_item_metadata(files->get_item_count()-1,path.plus_file(dname)+"/");
if (cselection.has(dname))
files->select(files->get_item_count()-1,false);
}
}
List<FileInfo> filelist;
if (search_box->is_visible()) {
if (search_box->get_text().length()>1) {
_search(EditorFileSystem::get_singleton()->get_filesystem(),&filelist,128);
}
filelist.sort();
} else {
for(int i=0;i<efd->get_file_count();i++) {
FileInfo fi;
fi.name=efd->get_file(i);
fi.path=path.plus_file(fi.name);
fi.type=efd->get_file_type(i);
filelist.push_back(fi);
}
}
StringName ei="EditorIcons"; //make it faster..
StringName oi="Object";
for(List<FileInfo>::Element *E=filelist.front();E;E=E->next()) {
String fname=E->get().name;
String fp = E->get().path;
StringName type = E->get().type;
Ref<Texture> type_icon;
if (has_icon(type,ei)) {
type_icon=get_icon(type,ei);
} else {
type_icon=get_icon(oi,ei);
}
if (use_thumbnails) {
files->add_item(fname,file_thumbnail,true);
files->set_item_metadata(files->get_item_count()-1,fp);
files->set_item_tag_icon(files->get_item_count()-1,type_icon);
Array udata;
udata.resize(2);
udata[0]=files->get_item_count()-1;
udata[1]=fname;
EditorResourcePreview::get_singleton()->queue_resource_preview(fp,this,"_thumbnail_done",udata);
} else {
files->add_item(fname,type_icon,true);
files->set_item_metadata(files->get_item_count()-1,fp);
}
if (cselection.has(fname))
files->select(files->get_item_count()-1,false);
}
}
void ScenesDock::_select_file(int p_idx) {
files->select(p_idx,true);
_file_option(FILE_OPEN);
}
void ScenesDock::_go_to_tree() {
tree->show();
file_list_vb->hide();
_update_tree();
tree->grab_focus();
tree->ensure_cursor_is_visible();
button_favorite->show();
button_fav_up->show();
button_fav_down->show();
//button_open->hide();
//file_options->hide();
}
void ScenesDock::_go_to_dir(const String& p_dir){
DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
if (da->change_dir(p_dir)==OK) {
path=da->get_current_dir();
_update_files(false);
}
current_path->set_text(path);
memdelete(da);
}
void ScenesDock::_fs_changed() {
button_hist_prev->set_disabled(history_pos==0);
button_hist_next->set_disabled(history_pos+1==history.size());
scanning_vb->hide();
split_box->show();
if (!tree->is_hidden()) {
button_favorite->show();
button_fav_up->show();
button_fav_down->show();
_update_tree();
}
if (!file_list_vb->is_hidden()) {
_update_files(true);
}
set_process(false);
}
void ScenesDock::_set_scannig_mode() {
split_box->hide();
button_hist_prev->set_disabled(true);
button_hist_next->set_disabled(true);
scanning_vb->show();
set_process(true);
if (EditorFileSystem::get_singleton()->is_scanning()) {
scanning_progress->set_val(EditorFileSystem::get_singleton()->get_scanning_progress()*100);
} else {
scanning_progress->set_val(0);
}
}
void ScenesDock::_fw_history() {
if (history_pos<history.size()-1)
history_pos++;
path=history[history_pos];
if (!tree->is_hidden()) {
_update_tree();
tree->grab_focus();
tree->ensure_cursor_is_visible();
}
if (!file_list_vb->is_hidden()) {
_update_files(false);
current_path->set_text(path);
}
button_hist_prev->set_disabled(history_pos==0);
button_hist_next->set_disabled(history_pos+1==history.size());
}
void ScenesDock::_bw_history() {
if (history_pos>0)
history_pos--;
path=history[history_pos];
if (!tree->is_hidden()) {
_update_tree();
tree->grab_focus();
tree->ensure_cursor_is_visible();
}
if (!file_list_vb->is_hidden()) {
_update_files(false);
current_path->set_text(path);
}
button_hist_prev->set_disabled(history_pos==0);
button_hist_next->set_disabled(history_pos+1==history.size());
}
void ScenesDock::_push_to_history() {
history.resize(history_pos+1);
if (history[history_pos]!=path) {
history.push_back(path);
history_pos++;
}
button_hist_prev->set_disabled(history_pos==0);
button_hist_next->set_disabled(history_pos+1==history.size());
}
void ScenesDock::_find_inside_move_files(EditorFileSystemDirectory *efsd,Vector<String>& files) {
for(int i=0;i<efsd->get_subdir_count();i++) {
_find_inside_move_files(efsd->get_subdir(i),files);
}
for(int i=0;i<efsd->get_file_count();i++) {
files.push_back(efsd->get_file_path(i));
}
}
void ScenesDock::_find_remaps(EditorFileSystemDirectory *efsd,Map<String,String> &renames,List<String>& to_remaps) {
for(int i=0;i<efsd->get_subdir_count();i++) {
_find_remaps(efsd->get_subdir(i),renames,to_remaps);
}
for(int i=0;i<efsd->get_file_count();i++) {
Vector<String> deps=efsd->get_file_deps(i);
for(int j=0;j<deps.size();j++) {
if (renames.has(deps[j])) {
to_remaps.push_back(efsd->get_file_path(i));
break;
}
}
}
}
void ScenesDock::_rename_operation(const String& p_to_path) {
if (move_files[0]==p_to_path) {
EditorNode::get_singleton()->show_warning(TTR("Same source and destination files, doing nothing."));
return;
}
if (FileAccess::exists(p_to_path)) {
EditorNode::get_singleton()->show_warning("Target file exists, can't overwrite. Delete first.");
return;
}
Map<String,String> renames;
renames[move_files[0]]=p_to_path;
List<String> remap;
_find_remaps(EditorFileSystem::get_singleton()->get_filesystem(),renames,remap);
print_line("found files to remap: "+itos(remap.size()));
//perform remaps
for(List<String>::Element *E=remap.front();E;E=E->next()) {
Error err = ResourceLoader::rename_dependencies(E->get(),renames);
print_line("remapping: "+E->get());
if (err!=OK) {
EditorNode::get_singleton()->add_io_error("Can't rename deps for:\n"+E->get()+"\n");
}
}
//finally, perform moves
DirAccess *da=DirAccess::create(DirAccess::ACCESS_RESOURCES);
Error err = da->rename(move_files[0],p_to_path);
print_line("moving file "+move_files[0]+" to "+p_to_path);
if (err!=OK) {
EditorNode::get_singleton()->add_io_error("Error moving file:\n"+move_files[0]+"\n");
}
//rescan everything
memdelete(da);
print_line("call rescan!");
_rescan();
}
void ScenesDock::_move_operation(const String& p_to_path) {
if (p_to_path==path) {
EditorNode::get_singleton()->show_warning(TTR("Same source and destination paths, doing nothing."));
return;
}
//find files inside dirs to be moved
Vector<String> inside_files;
for(int i=0;i<move_dirs.size();i++) {
if (p_to_path.begins_with(move_dirs[i])) {
EditorNode::get_singleton()->show_warning(TTR("Can't move directories to within themselves."));
return;
}
EditorFileSystemDirectory *efsd=EditorFileSystem::get_singleton()->get_path(move_dirs[i]);
if (!efsd)
continue;
_find_inside_move_files(efsd,inside_files);
}
//make list of remaps
Map<String,String> renames;
String repfrom=path=="res://"?path:String(path+"/");
String repto=p_to_path=="res://"?p_to_path:String(p_to_path+"/");
for(int i=0;i<move_files.size();i++) {
renames[move_files[i]]=move_files[i].replace_first(repfrom,repto);
print_line("move file "+move_files[i]+" -> "+renames[move_files[i]]);
}
for(int i=0;i<inside_files.size();i++) {
renames[inside_files[i]]=inside_files[i].replace_first(repfrom,repto);
print_line("inside file "+inside_files[i]+" -> "+renames[inside_files[i]]);
}
//make list of files that will be run the remapping
List<String> remap;
_find_remaps(EditorFileSystem::get_singleton()->get_filesystem(),renames,remap);
print_line("found files to remap: "+itos(remap.size()));
//perform remaps
for(List<String>::Element *E=remap.front();E;E=E->next()) {
Error err = ResourceLoader::rename_dependencies(E->get(),renames);
print_line("remapping: "+E->get());
if (err!=OK) {
EditorNode::get_singleton()->add_io_error("Can't rename deps for:\n"+E->get()+"\n");
}
}
//finally, perform moves
DirAccess *da=DirAccess::create(DirAccess::ACCESS_RESOURCES);
for(int i=0;i<move_files.size();i++) {
String to = move_files[i].replace_first(repfrom,repto);
Error err = da->rename(move_files[i],to);
print_line("moving file "+move_files[i]+" to "+to);
if (err!=OK) {
EditorNode::get_singleton()->add_io_error("Error moving file:\n"+move_files[i]+"\n");
}
}
for(int i=0;i<move_dirs.size();i++) {
String mdir = move_dirs[i];
if (mdir=="res://")
continue;
if (mdir.ends_with("/")) {
mdir=mdir.substr(0,mdir.length()-1);
}
String to = p_to_path.plus_file(mdir.get_file());
Error err = da->rename(mdir,to);
print_line("moving dir "+mdir+" to "+to);
if (err!=OK) {
EditorNode::get_singleton()->add_io_error("Error moving dir:\n"+move_dirs[i]+"\n");
}
}
memdelete(da);
//rescan everything
print_line("call rescan!");
_rescan();
}
void ScenesDock::_file_option(int p_option) {
switch(p_option) {
case FILE_OPEN: {
int idx=-1;
for(int i=0;i<files->get_item_count();i++) {
if (files->is_selected(i)) {
idx=i;
break;
}
}
if (idx<0)
return;
String path = files->get_item_metadata(idx);
if (path.ends_with("/")) {
if (path!="res://") {
path=path.substr(0,path.length()-1);
}
this->path=path;
_update_files(false);
current_path->set_text(path);
_push_to_history();
} else {
if (ResourceLoader::get_resource_type(path)=="PackedScene") {
editor->open_request(path);
} else {
editor->load_resource(path);
}
}
} break;
case FILE_INSTANCE: {
for (int i = 0; i<files->get_item_count(); i++) {
String path =files->get_item_metadata(i);
if (EditorFileSystem::get_singleton()->get_file_type(path)=="PackedScene") {
emit_signal("instance",path);
}
}
} break;
case FILE_DEPENDENCIES: {
int idx = files->get_current();
if (idx<0 || idx>=files->get_item_count())
break;
String path = files->get_item_metadata(idx);
deps_editor->edit(path);
} break;
case FILE_OWNERS: {
int idx = files->get_current();
if (idx<0 || idx>=files->get_item_count())
break;
String path = files->get_item_metadata(idx);
owners_editor->show(path);
} break;
case FILE_MOVE: {
move_dirs.clear();;
move_files.clear();
for(int i=0;i<files->get_item_count();i++) {
String path = files->get_item_metadata(i);
if (!files->is_selected(i))
continue;
if (files->get_item_text(i)=="..") {
EditorNode::get_singleton()->show_warning(TTR("Can't operate on '..'"));
return;
}
if (path.ends_with("/")) {
move_dirs.push_back(path.substr(0,path.length()-1));
} else {
move_files.push_back(path);
}
}
if (move_dirs.empty() && move_files.size()==1) {
rename_dialog->clear_filters();
rename_dialog->add_filter("*."+move_files[0].extension());
rename_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE);
rename_dialog->set_current_path(move_files[0]);
rename_dialog->popup_centered_ratio();
rename_dialog->set_title(TTR("Pick New Name and Location For:")+" "+move_files[0].get_file());
} else {
//just move
move_dialog->popup_centered_ratio();
}
} break;
case FILE_REMOVE: {
Vector<String> torem;
for(int i=0;i<files->get_item_count();i++) {
String path = files->get_item_metadata(i);
if (path.ends_with("/") || !files->is_selected(i))
continue;
torem.push_back(path);
}
if (torem.empty()) {
EditorNode::get_singleton()->show_warning(TTR("No files selected!"));
break;
}
remove_dialog->show(torem);
//1) find if used
//2) warn
} break;
case FILE_INFO: {
} break;
}
}
void ScenesDock::_open_pressed(){
TreeItem *sel = tree->get_selected();
if (!sel) {
return;
}
path = sel->get_metadata(0);
/*if (path!="res://" && path.ends_with("/")) {
path=path.substr(0,path.length()-1);
}*/
//tree_mode=false;
if (split_mode) {
tree->hide();
file_list_vb->show();
button_favorite->hide();
button_fav_up->hide();
button_fav_down->hide();
}
//file_options->show();
_update_files(false);
current_path->set_text(path);
_push_to_history();
// emit_signal("open",path);
}
void ScenesDock::_search_toggled(){
if (search_button->is_pressed()) {
//search_box->clear();
search_box->select_all();
search_box->show();
current_path->hide();
search_box->grab_focus();
_update_files(false);
} else {
//search_box->clear();
search_box->hide();
current_path->show();
_update_files(false);
}
}
void ScenesDock::_search_changed(const String& p_text) {
if (!search_box->is_visible())
return; //wtf
_update_files(false);
}
void ScenesDock::_rescan() {
_set_scannig_mode();
EditorFileSystem::get_singleton()->scan();
}
void ScenesDock::fix_dependencies(const String& p_for_file) {
deps_editor->edit(p_for_file);
}
void ScenesDock::focus_on_filter() {
}
void ScenesDock::set_use_thumbnails(bool p_use) {
display_mode->set_pressed(!p_use);
}
Variant ScenesDock::get_drag_data_fw(const Point2& p_point,Control* p_from) {
if (p_from==tree) {
TreeItem *selected = tree->get_selected();
if (!selected)
return Variant();
String path = selected->get_metadata(0);
if (path==String())
return Variant();
if (!path.ends_with("/"))
path=path+"/";
Vector<String> paths;
paths.push_back(path);
return EditorNode::get_singleton()->drag_files(paths,p_from);
}
if (p_from==files) {
List<int> seldirs;
List<int> selfiles;
for (int i = 0; i<files->get_item_count(); i++) {
if (files->is_selected(i)) {
String path = files->get_item_metadata(i);
if (path.ends_with("/"))
seldirs.push_back(i);
else
selfiles.push_back(i);
}
}
if (seldirs.empty() && selfiles.empty())
return Variant();
//if (seldirs.size() && selfiles.size())
// return Variant(); //can't really mix files and dirs (i think?) - yes you can, commenting
/*if (selfiles.size()==1) {
Ref<Resource> resource = ResourceLoader::load(files->get_item_metadata(selfiles.front()->get()));
if (resource.is_valid()) {
return EditorNode::get_singleton()->drag_resource(resource,p_from);
}
}*/
if (selfiles.size()>0 && seldirs.size()==0) {
Vector<String> fnames;
for(List<int>::Element *E=selfiles.front();E;E=E->next()) {
fnames.push_back(files->get_item_metadata(E->get()));
}
return EditorNode::get_singleton()->drag_files(fnames,p_from);
}
if (selfiles.size()>0 || seldirs.size()>0) {
Vector<String> fnames;
for(List<int>::Element *E=selfiles.front();E;E=E->next()) {
fnames.push_back(files->get_item_metadata(E->get()));
}
for(List<int>::Element *E=seldirs.front();E;E=E->next()) {
fnames.push_back(files->get_item_metadata(E->get()));
}
return EditorNode::get_singleton()->drag_files_and_dirs(fnames,p_from);
}
}
return Variant();
}
bool ScenesDock::can_drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) const{
Dictionary drag_data = p_data;
if (drag_data.has("type") && String(drag_data["type"])=="resource") {
return true;
}
if (drag_data.has("type") && ( String(drag_data["type"])=="files" || String(drag_data["type"])=="files_and_dirs")) {
Vector<String> fnames = drag_data["files"];
if (p_from==files) {
int at_pos = files->get_item_at_pos(p_point);
if (at_pos!=-1) {
String dir = files->get_item_metadata(at_pos);
if (dir.ends_with("/"))
return true;
}
}
if (p_from==tree) {
TreeItem *ti = tree->get_item_at_pos(p_point);
if (!ti)
return false;
String path = ti->get_metadata(0);
if (path==String())
return false;
return true;
}
}
return false;
}
void ScenesDock::drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from){
if (!can_drop_data_fw(p_point,p_data,p_from))
return;
Dictionary drag_data = p_data;
if (drag_data.has("type") && String(drag_data["type"])=="resource") {
Ref<Resource> res = drag_data["resource"];
if (!res.is_valid()) {
return;
}
if (p_from==tree) {
TreeItem *ti = tree->get_item_at_pos(p_point);
if (!ti)
return;
String path = ti->get_metadata(0);
if (path==String())
return;
EditorNode::get_singleton()->save_resource_as(res,path);
return;
}
if (p_from==files) {
String save_path=path;
int at_pos = files->get_item_at_pos(p_point);
if (at_pos!=-1) {
String to_dir = files->get_item_metadata(at_pos);
if (to_dir.ends_with("/")) {
save_path=to_dir;
if (save_path!="res://")
save_path=save_path.substr(0,save_path.length()-1);
}
}
EditorNode::get_singleton()->save_resource_as(res,save_path);
return;
}
}
if (drag_data.has("type") && ( String(drag_data["type"])=="files" || String(drag_data["type"])=="files_and_dirs")) {
if (p_from==files || p_from==tree) {
String to_dir;
if (p_from==files) {
int at_pos = files->get_item_at_pos(p_point);
ERR_FAIL_COND(at_pos==-1);
String to_dir = files->get_item_metadata(at_pos);
} else {
TreeItem *ti = tree->get_item_at_pos(p_point);
if (!ti)
return;
to_dir = ti->get_metadata(0);
ERR_FAIL_COND(to_dir==String());
}
if (to_dir!="res://" && to_dir.ends_with("/")) {
to_dir=to_dir.substr(0,to_dir.length()-1);
}
Vector<String> fnames = drag_data["files"];
move_files.clear();
move_dirs.clear();
for(int i=0;i<fnames.size();i++) {
if (fnames[i].ends_with("/"))
move_dirs.push_back(fnames[i]);
else
move_files.push_back(fnames[i]);
}
_move_operation(to_dir);
}
}
}
void ScenesDock::_files_list_rmb_select(int p_item,const Vector2& p_pos) {
Vector<String> filenames;
bool all_scenes=true;
for(int i=0;i<files->get_item_count();i++) {
if (!files->is_selected(i))
continue;
String path = files->get_item_metadata(i);
if (files->get_item_text(i)=="..") {
// no operate on ..
return;
}
if (path.ends_with("/")) {
//no operate on dirs
return;
}
filenames.push_back(path);
if (EditorFileSystem::get_singleton()->get_file_type(path)!="PackedScene")
all_scenes=false;
}
if (filenames.size()==0)
return;
file_options->clear();
file_options->set_size(Size2(1,1));
file_options->add_item(TTR("Open"),FILE_OPEN);
if (all_scenes) {
file_options->add_item(TTR("Instance"),FILE_INSTANCE);
}
file_options->add_separator();
if (filenames.size()==1) {
file_options->add_item(TTR("Edit Dependencies.."),FILE_DEPENDENCIES);
file_options->add_item(TTR("View Owners.."),FILE_OWNERS);
file_options->add_separator();
}
if (filenames.size()==1) {
file_options->add_item(TTR("Rename or Move.."),FILE_MOVE);
} else {
file_options->add_item(TTR("Move To.."),FILE_MOVE);
}
file_options->add_item(TTR("Delete"),FILE_REMOVE);
//file_options->add_item(TTR("Info"),FILE_INFO);
file_options->set_pos(files->get_global_pos() + p_pos);
file_options->popup();
}
void ScenesDock::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_update_tree"),&ScenesDock::_update_tree);
ObjectTypeDB::bind_method(_MD("_rescan"),&ScenesDock::_rescan);
ObjectTypeDB::bind_method(_MD("_favorites_pressed"),&ScenesDock::_favorites_pressed);
// ObjectTypeDB::bind_method(_MD("_instance_pressed"),&ScenesDock::_instance_pressed);
ObjectTypeDB::bind_method(_MD("_open_pressed"),&ScenesDock::_open_pressed);
ObjectTypeDB::bind_method(_MD("_thumbnail_done"),&ScenesDock::_thumbnail_done);
ObjectTypeDB::bind_method(_MD("_select_file"), &ScenesDock::_select_file);
ObjectTypeDB::bind_method(_MD("_go_to_tree"), &ScenesDock::_go_to_tree);
ObjectTypeDB::bind_method(_MD("_go_to_dir"), &ScenesDock::_go_to_dir);
ObjectTypeDB::bind_method(_MD("_change_file_display"), &ScenesDock::_change_file_display);
ObjectTypeDB::bind_method(_MD("_fw_history"), &ScenesDock::_fw_history);
ObjectTypeDB::bind_method(_MD("_bw_history"), &ScenesDock::_bw_history);
ObjectTypeDB::bind_method(_MD("_fs_changed"), &ScenesDock::_fs_changed);
ObjectTypeDB::bind_method(_MD("_dir_selected"), &ScenesDock::_dir_selected);
ObjectTypeDB::bind_method(_MD("_fav_up_pressed"), &ScenesDock::_fav_up_pressed);
ObjectTypeDB::bind_method(_MD("_fav_down_pressed"), &ScenesDock::_fav_down_pressed);
ObjectTypeDB::bind_method(_MD("_file_option"), &ScenesDock::_file_option);
ObjectTypeDB::bind_method(_MD("_move_operation"), &ScenesDock::_move_operation);
ObjectTypeDB::bind_method(_MD("_rename_operation"), &ScenesDock::_rename_operation);
ObjectTypeDB::bind_method(_MD("_search_toggled"), &ScenesDock::_search_toggled);
ObjectTypeDB::bind_method(_MD("_search_changed"), &ScenesDock::_search_changed);
ObjectTypeDB::bind_method(_MD("get_drag_data_fw"), &ScenesDock::get_drag_data_fw);
ObjectTypeDB::bind_method(_MD("can_drop_data_fw"), &ScenesDock::can_drop_data_fw);
ObjectTypeDB::bind_method(_MD("drop_data_fw"), &ScenesDock::drop_data_fw);
ObjectTypeDB::bind_method(_MD("_files_list_rmb_select"),&ScenesDock::_files_list_rmb_select);
ADD_SIGNAL(MethodInfo("instance"));
ADD_SIGNAL(MethodInfo("open"));
}
ScenesDock::ScenesDock(EditorNode *p_editor) {
editor=p_editor;
HBoxContainer *toolbar_hbc = memnew( HBoxContainer );
add_child(toolbar_hbc);
button_hist_prev = memnew( ToolButton );
toolbar_hbc->add_child(button_hist_prev);
button_hist_prev->set_disabled(true);
button_hist_prev->set_tooltip(TTR("Previous Directory"));
button_hist_next = memnew( ToolButton );
toolbar_hbc->add_child(button_hist_next);
button_hist_next->set_disabled(true);
button_hist_prev->set_focus_mode(FOCUS_NONE);
button_hist_next->set_focus_mode(FOCUS_NONE);
button_hist_next->set_tooltip(TTR("Next Directory"));
button_reload = memnew( Button );
button_reload->set_flat(true);
button_reload->connect("pressed",this,"_rescan");
toolbar_hbc->add_child(button_reload);
button_reload->set_focus_mode(FOCUS_NONE);
button_reload->set_tooltip(TTR("Re-Scan Filesystem"));
toolbar_hbc->add_spacer();
button_fav_up = memnew( ToolButton );
button_fav_up->set_flat(true);
toolbar_hbc->add_child(button_fav_up);
button_fav_up->set_disabled(true);
button_fav_up->connect("pressed",this,"_fav_up_pressed");
button_fav_up->set_tooltip(TTR("Move Favorite Up"));
button_fav_down = memnew( ToolButton );
button_fav_down->set_flat(true);
toolbar_hbc->add_child(button_fav_down);
button_fav_down->set_disabled(true);
button_fav_down->connect("pressed",this,"_fav_down_pressed");
button_fav_down->set_tooltip(TTR("Move Favorite Down"));
button_favorite = memnew( Button );
button_favorite->set_flat(true);
button_favorite->set_toggle_mode(true);
button_favorite->connect("pressed",this,"_favorites_pressed");
toolbar_hbc->add_child(button_favorite);
button_favorite->set_tooltip(TTR("Toggle folder status as Favorite"));
button_favorite->set_focus_mode(FOCUS_NONE);
button_fav_up->set_focus_mode(FOCUS_NONE);
button_fav_down->set_focus_mode(FOCUS_NONE);
/*
button_open = memnew( Button );
button_open->set_flat(true);
button_open->connect("pressed",this,"_open_pressed");
toolbar_hbc->add_child(button_open);
button_open->hide();
button_open->set_focus_mode(FOCUS_NONE);
button_open->set_tooltip("Open the selected file.\nOpen as scene if a scene, or as resource otherwise.");
button_instance = memnew( Button );
button_instance->set_flat(true);
button_instance->connect("pressed",this,"_instance_pressed");
toolbar_hbc->add_child(button_instance);
button_instance->hide();
button_instance->set_focus_mode(FOCUS_NONE);
button_instance->set_tooltip(TTR("Instance the selected scene(s) as child of the selected node."));
*/
file_options = memnew( PopupMenu );
add_child(file_options);
split_box = memnew( VSplitContainer );
add_child(split_box);
split_box->set_v_size_flags(SIZE_EXPAND_FILL);
tree = memnew( Tree );
tree->set_hide_root(true);
split_box->add_child(tree);
tree->set_custom_minimum_size(Size2(0,200));
tree->set_drag_forwarding(this);
//tree->set_v_size_flags(SIZE_EXPAND_FILL);
tree->connect("item_edited",this,"_favorite_toggled");
tree->connect("item_activated",this,"_open_pressed");
tree->connect("cell_selected",this,"_dir_selected");
files = memnew( ItemList );
files->set_v_size_flags(SIZE_EXPAND_FILL);
files->set_select_mode(ItemList::SELECT_MULTI);
files->set_drag_forwarding(this);
files->connect("item_rmb_selected",this,"_files_list_rmb_select");
files->set_allow_rmb_select(true);
file_list_vb = memnew( VBoxContainer );
split_box->add_child(file_list_vb);
file_list_vb->set_v_size_flags(SIZE_EXPAND_FILL);
path_hb = memnew( HBoxContainer );
file_list_vb->add_child(path_hb);
button_back = memnew( ToolButton );
path_hb->add_child(button_back);
button_back->hide();
current_path=memnew( LineEdit );
current_path->set_h_size_flags(SIZE_EXPAND_FILL);
path_hb->add_child(current_path);
search_box = memnew( LineEdit );
search_box->set_h_size_flags(SIZE_EXPAND_FILL);
path_hb->add_child(search_box);
search_box->hide();
search_box->connect("text_changed",this,"_search_changed");
search_button = memnew( ToolButton );
path_hb->add_child(search_button);
search_button->set_toggle_mode(true );
search_button->connect("pressed",this,"_search_toggled");
display_mode = memnew( ToolButton );
path_hb->add_child(display_mode);
display_mode->set_toggle_mode(true);
file_list_vb->add_child(files);
scanning_vb = memnew( VBoxContainer );
Label *slabel = memnew( Label );
slabel->set_text("Scanning Files,\nPlease Wait..");
slabel->set_align(Label::ALIGN_CENTER);
scanning_vb->add_child(slabel);
scanning_progress = memnew( ProgressBar );
scanning_vb->add_child(scanning_progress);
add_child(scanning_vb);
scanning_vb->hide();
deps_editor = memnew( DependencyEditor );
add_child(deps_editor);
owners_editor = memnew( DependencyEditorOwners);
add_child(owners_editor);
remove_dialog = memnew( DependencyRemoveDialog);
add_child(remove_dialog);
move_dialog = memnew( EditorDirDialog );
add_child(move_dialog);
move_dialog->connect("dir_selected",this,"_move_operation");
move_dialog->get_ok()->set_text(TTR("Move"));
rename_dialog = memnew( EditorFileDialog );
rename_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE);
rename_dialog->connect("file_selected",this,"_rename_operation");
add_child(rename_dialog);
updating_tree=false;
initialized=false;
history.push_back("res://");
history_pos=0;
split_mode=false;
path="res://";
}
ScenesDock::~ScenesDock() {
}