..
bind
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
io
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
math
Changed floats to 'real_t'.
2015-06-11 21:37:54 -04:00
os
Added helper methods to InputEvent
2015-06-23 16:24:48 -04:00
allocators.h
-try to avoid errors when path using ".." is present in script include, fixes #1703
2015-04-18 16:17:33 -03:00
array.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
array.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
balloon_allocator.h
-try to avoid errors when path using ".." is present in script include, fixes #1703
2015-04-18 16:17:33 -03:00
color.cpp
fix typo error in Color::invert
2015-05-24 19:07:26 -04:00
color.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
command_queue_mt.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
command_queue_mt.h
-fixed many memory initialization issues
2015-06-06 22:06:58 -03:00
compressed_translation.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
compressed_translation.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
core_string_names.cpp
Ability to convert from nodes or other non resource with a get_rid() function to a rid
2015-04-24 20:45:07 -03:00
core_string_names.h
Ability to convert from nodes or other non resource with a get_rid() function to a rid
2015-04-24 20:45:07 -03:00
dictionary.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
dictionary.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
dvector.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
dvector.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
error_list.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
error_macros.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
error_macros.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
event_queue.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
event_queue.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
fpstr.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
fpstr.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
func_ref.cpp
-fix bug in cache for atlas import/export
2014-03-13 22:57:24 -03:00
func_ref.h
-fix bug in cache for atlas import/export
2014-03-13 22:57:24 -03:00
global_constants.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
global_constants.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
globals.cpp
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
globals.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
hash_map.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
hashfuncs.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
image.cpp
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
image.h
-fixes to navigation, so edge-merging is more flexible on conflict
2015-06-01 19:42:34 -03:00
image_quantize.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
input_map.cpp
fix a compile error
2015-05-18 11:14:02 -03:00
input_map.h
-Rename unexisting by nonexistant, closes #1940
2015-05-18 10:20:54 -03:00
int_types.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
list.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
make_binders.py
Small Fixes
2014-09-17 11:53:29 -03:00
map.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
message_queue.cpp
-fixed many memory initialization issues
2015-06-06 22:06:58 -03:00
message_queue.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
method_bind.cpp
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
method_bind.h
-Rename unexisting by nonexistant, closes #1940
2015-05-18 10:20:54 -03:00
multi_bucket_array.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
object.cpp
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
object.h
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
object_type_db.cpp
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
object_type_db.h
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
packed_data_container.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
packed_data_container.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
pair.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
pair.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
path_db.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
path_db.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
path_remap.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
path_remap.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
pool_allocator.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
pool_allocator.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
print_string.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
print_string.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
ref_ptr.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
ref_ptr.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
reference.cpp
-Fixed post-import script-reload buf, fixes #1683
2015-04-18 19:06:58 -03:00
reference.h
missing changes
2015-06-14 02:13:47 -03:00
register_core_types.cpp
-Changed Godot exit to be clean.
2015-04-20 19:38:02 -03:00
register_core_types.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
res_ptr.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
res_ptr.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
resource.cpp
Multiple scene editing *POTENTIALLY UNSTABLE*
2015-06-22 00:04:15 -03:00
resource.h
Multiple scene editing *POTENTIALLY UNSTABLE*
2015-06-22 00:04:15 -03:00
rid.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
rid.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
ring_buffer.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
safe_refcount.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
safe_refcount.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
script_debugger_debugger.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
script_debugger_local.cpp
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
script_debugger_local.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
script_debugger_remote.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
script_debugger_remote.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
script_language.cpp
improved get_node(), connect(), etc code completion.
2015-06-26 01:14:49 -03:00
script_language.h
improved get_node(), connect(), etc code completion.
2015-06-26 01:14:49 -03:00
SCsub
Build System Changes
2014-10-07 01:31:49 -03:00
self_list.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
set.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
simple_type.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
sort.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
string_db.cpp
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
string_db.h
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
translation.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
translation.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
typedefs.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
ucaps.h
Misc Fixes
2014-06-27 23:21:45 -03:00
undo_redo.cpp
small in place fixes
2015-06-22 23:44:13 -03:00
undo_redo.h
- added GDscript bidings for UndoRedo class mechanizm
2015-06-21 22:23:09 +02:00
ustring.cpp
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
ustring.h
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
variant.cpp
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
variant.h
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
variant_call.cpp
Added helper methods to InputEvent
2015-06-23 16:24:48 -04:00
variant_call_bind.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
variant_construct_string.cpp
begin new serialization framework
2015-02-15 01:21:26 -03:00
variant_op.cpp
-Integers and Float should interpolate on animation, maybe fixes #1891 , please test
2015-05-16 18:16:11 -03:00
vector.h
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
vmap.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
vmap.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
vset.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
vset.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00