virtualx-engine/platform
Juan Linietsky 95047562d7 Several performance improvements, mainly in loading and instancing scenes and resources.
A general speedup should be apparent, with even more peformance increase when compiling optimized.

WARNING: Tested and it seems to work, but if something breaks, please report.
2015-06-29 00:29:49 -03:00
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android Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
bb10 -Changed Godot exit to be clean. 2015-04-20 19:38:02 -03:00
flash Build System Changes 2014-10-07 01:31:49 -03:00
iphone improved calculation of screen resolution on ios 2015-06-03 21:57:33 -07:00
isim Fix iOS Simulator SDK path for isim platform. 2015-01-22 22:19:45 +01:00
javascript Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
nacl Add OS.get_time_zone_info function 2015-06-06 05:57:33 +02:00
osx Fixed compilation error on MacOS X. 2015-06-22 00:56:49 -04:00
server Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
windows draw button focus before text and icon 2015-06-08 10:36:27 -03:00
winrt Complete fix for windows compilability 2015-06-07 16:12:03 +02:00
x11 some optimizations in godot memory handling 2015-06-12 18:27:48 -03:00