virtualx-engine/scene
Juan Linietsky 95047562d7 Several performance improvements, mainly in loading and instancing scenes and resources.
A general speedup should be apparent, with even more peformance increase when compiling optimized.

WARNING: Tested and it seems to work, but if something breaks, please report.
2015-06-29 00:29:49 -03:00
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2d Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
3d Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
animation Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
audio Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
gui Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
io forgot to add mirroredrepeat flag to flags file. fixed. 2015-06-25 15:41:12 -07:00
main Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
resources Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
register_scene_types.cpp Merge pull request #1973 from Biliogadafr/ColorRamp 2015-06-07 00:26:35 -03:00
register_scene_types.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
scene_string_names.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
scene_string_names.h Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00